Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The thing with that is this game is free loot pvp. You make a mode where nobody can kill and loot you, or you allow people to just decide they don't want that to happen, and people are just gonna abuse tf out of it to get 100% max rolled gear with 0 risk then use it to kill everyone who is actually playing the game as it was intended in its original mode.
Suddenly you don't reward skill anymore. You reward the guy who spent the most time exploiting a system to get a statistical advantage over everyone else. Gear isn't earned or kept through skill it's just RNG and a guaranteed escape to bank 100% rolls, and the only time it's at risk is when you have a major statistical advantage over everyone that's actually playing the game as it was intended who just have normal stuff they've picked up and managed to keep through their games.
I don't think a pve RNG grindfest where people have the option to only engage in pvp if they feel like they're likely to have a statistical advantage is gonna appeal to many people, least of all when most of them showed up for a pvp extraction looter.
But I guess you don't consider anything but them dying to other players as a risk. Just say what you really mean and that's "I don't want to lose the ability to stomp newbs and those not as aggressive as me", because not once has you or anyone opposed to the idea given a logical reason as to why
Question are you as critical of the people farming the time gated legendary drops? Because that's players exploiting the system to gain an advantage over other players, by positioning themselves to always be able to afford the best gear and control the market basically ensuring no one else can afford legendary gear!
It will because they don't care about having an advantage over other players nor does it benefit them to, only PvPers care about that
Exploit - To use to gain a benefit or advantage. That's what it is. That's just the definition of the word. I know you like to argue but that's just how it is.
No one with more than 10 hours is getting killed by npcs without someone making it happen. I firmly believe this. You can literally just walk away from them. Not in a sarcastic way, you can literally just walk away and close the door. If you die to an npc, someone probably trapped you.
Stomp noobs? Bro look at my stats. I didn't rinse 100k through the auctions and 100k in treasures in 1 day of picking this game up by killing noobs in grey gear. I did it by gearing up in useless int rings and amulets that only sell for 600 each to get into higher lobbies and ambushing people at the bosses in sets of higher gear than me from the second I got into this game. I am the OPPOSITE of what you accuse me of. I leave you alone if you don't have gear. But in a free loot pvp that's my prerogative. If I kill you, noob or no, all is fair.
I just gave you logical reasons why. You just don't like them and talk some weird ♥♥♥♥ about stomping noobs instead.
I mean, there's still plenty of others to fight so there wouldn't be any issue with some being able to choose not to.
I know what exploit means but PvErs have no reason to seek an advantage over other players, they're not going up against them making having an advantage pointless! But PvPers on the other hand do benefit from having an advantage over other players, so it makes more sense that they'd seek one!
Players with any amount of hours in the game can still be killed by the mobs, it's unlikely sure but not impossible. The amount of time spent playing the game doesn't make you invulnerable or even factor into whether or not the mobs can kill you, it's simply a measure of how much you enjoy playing the game!
My stats are all there to see, I don't hide them. There's a reason I have 30 hours and have crafted nearly 100 flasks, and had 100k in trades and 100k in treasures, and 100 total trades within 10 hours of playing (most of which is and was actually just time spent with the game open not playing). I went straight out trapping guys in green and blue sets and flipping. Simple.
It makes absolute sense as to why Id have an issue with people choosing whether to pvp. This is a pvp game, and people picking and choosing when to pvp, and so being able to do that based on a statistical advantage is unfair, exploitative and defies the entire spirit of a free looting extraction game.
Doesn't matter if pve-ers decide to do it or not. It matters that changing the game so a minority of people can play it the exact opposite way that it was intended allows ANYONE to do it. And that, again, is unfair, exploitative and defies the spirit of the game.
Honestly just get the loot like everyone else. Be strong, be smart or be sneaky.
re: paragraph one above: I just got my ass kicked by NPC's, with my fancy purple heirlooms and some other magic stuff on me. I thought I could take the guy with the big axe. He gets me maybe half the time. I don't stand a chance against players. Only two players I ever killed were with my fighter, because I was able to hit the whirlwind sword thing at the right time. I would say my KDR vs. players - whether I have gear or not - is about 2/60. I'm not kidding. I suck at this game, but I enjoy it a lot when I don't have to worry about other players. I don't attack other players outside of sheer panic. I like to be left alone and to leave other players alone.
I've probably been noob stomped by you, and while in the current iteration of the game 'all is fair' as you say. I am advocating for the option to turn PVP off for players like me who struggle just to fight bosses in the lowest level dungeon. If the devs want people to play - and hopefully drop some money their way - they have to make the game appeal to more than just one type of player. My solution will allow for that.
And if you think that "well, everyone will exploit it by playing just PVE' - well, that would be better than empty lobbies, right? And maybe, even if some players are immune to you, others won't be. But if there are no other players at all... well, you, me, and the devs all lose. I'm here to advocate for a winning strategy! I want to try the next level dungeon, but doing so knowing I'm fighting the clock, the shrinking sphere of doom, the npcs AND the players... Yeah. I currently only play when no one/very few are on just to give myself a chance to survive.
Games with 250 man games survive with 2000 players, I feel like a game with 15 man lobbies can survive even if the current player count was to drop 50%. But what it can't survive is if half of every game is a bunch of guys who can't be touched hoovering up the loot and then only coming out to play when they have perfect rolled gear.
Don't get me wrong I feel for the struggle, there's a reason I ain't picking on you if I see you run around in grey gear and it's not just that there's no gold in it. It's because at one point we were all running round scared of everything.
But we all started there, and the solution is to take off all the gear you like, put on your "idgaf" hat instead, go out and just keep throwing ♥♥♥♥ at walls til something sticks. And I think you'd feel really proud of yourself when something does stick. And you'll find what sticks once in this game will usually stick again. And once you stop caring about the outcome, I think you'll also have a lot of fun harassing everybody and escaping from them when they kick your ass over and over and living a little longer each time until eventually it translates into winning.
During playtest, a lot of us were struggling to start, and we all probably submitted to that feeling of "Please, please just leave me alone I don't wanna die" and started playing passively. But you'l learn that's just an easy way to be targeted by others. The best way to learn to play is to give up the earthly pleasures of gold and gear, and start bashing people instead until you learn how to bash them really good and protect the loot you want to gain.
On a side note for headsman, I advise you to just walk into his range and stay at the edge of it til his weapon glows, then walk a couple of steps away until he's done with his combo, take one or two swings and repeat. Bosses in this game are really meant to make noise and take time, the only safe way to fight them as melee is to let them get their attack out of the way and swing on them in their recovery. This is, tbh, the best way to fight all mobs, just side scuttle out of their attacks (sideways movement faster than backwards movement, if you need to go backwards vs npcs don't walk backwards, turn to the side and walk like a crab and turn back to attack) and bash them when they're done.
They want to turn the game into a PUBG or destroy it in the process... and guess what? They are wining. They are destroying the game day by day.
They spent a month raging about how Rogues can avoid combat and they achievd their goals with the destruction of Rogues after the brainless devs nerf the class with that stupid data of "oh they are scaping too much". Yeah... they are Rogues. They suposed to do it.
Leave the game to this gang, guys. They are close to destroy it. Give them a month and noone else will play this crap anymore. They are in every discussion and open a post everyday to complaing about something outside PVP.
Let them rot here with the devs. You guys will get nothing to defend the game from this trolls. Nothing. Let them win.
tf are you talking about? Don't play pubg, am literally rogue main and just don't care about nerf because it did next to nothing and I'm not sure I've ever opened a topic, let alone to complain about anything. You're just salty about rogue update and taking it out on me.
About 10 friends all different PC builds.. no one is getting kicked. Sounds like user issue to me.
Idk why you're so upset, got not a clue who you even are. But kind of funny to see someone so toxic acting like someone else is the bad person.