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Dear Dungeon delvers,
Common violations include, but are not limited to:
● Impersonating official staff members;
● Using third-party cheats;
● Insulting behavior towards other players;
● Buying and selling accounts and sharing game accounts;
● Abusing refunds;
● Deliberately exploiting game bugs;
● Encouraging others to violate regulations;
● Asking for -- or providing personal contact information;
● Abusing the chat system to send advertisements, sell accounts (sending spam information), and commit fraud;
● Malicious teaming, intentionally harming teammates, hitching rides ("Boosting"), idling, and other malicious gaming behaviors.
In order to create a good gaming environment and protect the security of your account, please do not engage in the aforementioned violations while playing the game.
We hope the above information is helpful to you, and we appreciate your support for Dungeonborne once again!
Malicious teaming is a reportable offense, aka teaming against other players.
Hopefully this clears up any confusion!
So, my thought process is:
Malicious: This adjective suggests intent to harm, injure, or cause negative outcomes for others. In the gaming context, it refers to actions taken with the purpose of damaging other players' experiences, as opposed to competitive but fair play.
Teaming: In multiplayer online games, teaming usually refers to the act of players working together towards a common goal. This can be part of the game's design, such as in team-based matches, or it can happen informally when players decide to collaborate for mutual benefit in games that do not explicitly assign teams.
So, putting these together, "malicious teaming" likely refers to players forming teams or alliances specifically to harass, cheat, unfairly disadvantage, or harm other players or specific groups of players. This could manifest in several ways, such as:
could it be just teaming though? I dunno... it would just say teaming.
The specific term "malicious teaming" suggests that the game's developers or community managers are distinguishing between teaming that is harmful or intended to disrupt the game ("malicious") and teaming that is part of normal, intended gameplay.
However, by prefixing "teaming" with "malicious," the focus is placed on the intent and outcome of such behavior. It's not teaming in general that's being discouraged or penalized in this language used, but specifically teaming that aims to ruin the experience for others, exploit the game in unintended ways, or unfairly disadvantage players who are not part of such teams. It could be several things. The language used does leave one wondering.
In environments where solo play or competition on equal footing is expected (such as solo battle royale modes or free-for-all dungeons), any form of teaming might be viewed negatively because it alters the fundamental dynamics of the game. Yet, the use of "malicious" implies that there's a particular concern over teaming that goes beyond mere cooperation among players, focusing on actions designed to harm the game experience for others.
So, while "malicious teaming" could be interpreted in a context where any unsanctioned teaming is against the rules, the specific wording suggests a narrower focus on the harmful impacts of such behavior rather than a blanket prohibition on all forms of player cooperation.
But, I could be wrong.
maybe crouch spam and work cooperatively with people you meet, then maybe stab them in the back later, or work with them to kill others. thats literally how the game works.
I don't inherently disagree. But if the game lets you... Then... Maybe?
I suppose sake of clarity. Can you provide examples of what malicious teaming is vs regular teaming, vs not teaming at all, particularly in solos.
Perhaps it applies more directly with trios and finding players to match with and someone just getting loot greedy, you're in a team and you're using a person directly as a means for loot.
But I think focusing on solos and the idea of malicious teaming is the main topic.
malicious teaming - joining a random team and immediately killing your teamates after spawning.
regular gameplay - solos cooperating for any reason
they arent adding a kart racer or dating sim to the game either. so lazy!