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And unlike Dark and Darker, with the chance of meeting friendly players, Dungeonborne seems to be aggressively "kill on sight" behavior.
Not condemning it, it is what it is, and I too kill on sight now
When i first came across this game, i thought it was a ARPG in FPS mode, i was hype. Until i seen the PVPpve nonsense. Not that i am not playing it, because I'm about too in a few mins, but its only a matter of time before cheaters and all that nonsense shows up.
When you're starting out, expect to be ganked a few times. It is no big deal at all. The items you lose on your first death you're provided with the next time you play anyway (default gear).
If you found some cool blue horse trophy and you get whirlwinded by some sword guy and you think you'll never financially recover from it, you're wrong. You will find A LOT of those blue horses. Shake it off and go again.
It looks so cool but they just had to throw in pvp into the mix. I would love to play this as a co-op experience without the pvp ganking part.
No thank you, I do not have the patience for that kind of sweat.
Then you haven't been online very long.