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I like PVP, keep that in mind. Some players just don't have the skill level to compete, but they still want to play these type of games. For them, the game is easily ruined since they feel that the PVP becomes an insurmountable wall.
Also, for you the PvE part me be really easy, but for them there's challenge there as well.
Just having co-op PvE lobbies would be fine and could extend the life of the game when the "casuals" get filtered by the PvP elements.
All that matters is if they introduce PvE only - than flag the character and make it unable to join PvP.
You have custom matches.
There are custom arena matches, unless i'm missing something there's no option for custom co-op PvE lobbies. If i'm wrong please tell me what i'm missing because i'd love to do it.
You could probably you know just play a different game...
Point me to the dark fantasy co-op dungeon crawler with extraction elements that's PvE only and i'll play it. Until then we can keep asking games that are already 90% of the way there to consider implementing it :)
While I agree there is a lack of those for pve only, that does not mean each one that is meant for PVE needs that option since every single one has poor AI, and would just be a steam roll type thing in that fact, and you would be splitting up an already small team to focus on two types of games to balance, making it a poor experience all around.
Would be better to state you just want a game like that and keep pushing in that direction instead of trying to get devs to add PVE only into a pvp focused game. (its like adding PVP into a PVE only game, doesn't tend to do well in most circumstances (and you can argue that a couple have done it, those are diamonds in the rough, and the chances of just any ole game repeating that is about the same chance of winning a lottery)). Trying to ask to include your own desires is just... well silly. Its like capcom adding PVP to the resident evil series.. which NEVER works, and thats a BIGGER studio.
This game DOES add pvp specific gameplay to a PvPvE game, though. It has an arena. If PvPers get a dedicated mode, it seems valid to request a PvE mode as well.
"every single one has poor AI" okay if that's not fun for you, it still might be fun for others.
"and you would be splitting up an already small team to focus on two types of games to balance, making it a poor experience all around."
Nobody said they'd have to balance the game around a PvE mode. I'm sure many would be fine if they just had the same experience the normal maps have. Nothing to balance, just don't include other players. Also you have no idea how small or large the team is, don't act like you know how thin they can be spread and decide their priorities for them.
"Would be better to state you just want a game like that and keep pushing in that direction"
Who am i supposed to ask to make a PvE co-op dungeon crawler, exactly? Apparently not the devs here, do i ask a dev that isn't already making a game? It's not MORE "silly" to ask a dev who has made nothing than to ask a dev who, like i said, is already 90% of the way there?
Expressing a sentiment that you want a PvE mode is fine. Stop getting all twisted up over it.
"Its like capcom adding PVP to the resident evil series.. which NEVER works, and thats a BIGGER studio." It's.... literally nothing like that, actually? Mechanically and genre wise, Dungeonborne is a natural fit for co-op PvE. But even still, there'd be nothing wrong with thinking it would be interesting and asking for Resident Evil to have PvP. The Last of Us had PvP and it seemed like people liked it well enough.
I absolutely agree that there should be completely separate characters/progression/stash for PvE, but I'd still like to have the option. It's not always a skill issue. Sometimes people just want the option for a more chill experience, but to also still have the same progression. I play a lot of competitive games myself, but instead of Escape from Tarkov, I play SPTarkov offline these days, because I got tired of the rampant cheaters and teams of no-life sweaties running meta builds, while I'm just trying to get the bronze pocket watch for the hundredth time. I'd much rather play an official co-op version, if it existed, though.
Just like in EFT, people think having a separate PvE mode will divide the playerbase, but I can tell you with absolute certainty that the potential playerbase is already divided if you don't offer co-op PvE. People like me just aren't ever going to bother to play the game in the first place. If you have both offerings though, there's a good chance that people who may prefer co-op PvE at first, will eventually venture into the more hardcore experience of PvPvE, along with their friends.
Not offering both modes in these extraction looters is a missed opportunity to draw in more players, plain and simple.
I'm in the same boat. Ton of hours in Tarkov, I eventually quit and installed SPT mostly due to the time sink + being sick of cheaters. Pve modes are just relaxing and don't take committment. Who doesn't enjoy relaxing gaming?
People thinking intentionally leaving off pve mode to not split the playerbase actually works is insane to me. Vast majority of people who don't want to deal with online pvp aren't going to force themselves to suffer through the experience when they can just find something better to do with their time.
Dedicated pve co-op mode would probably make this an instant buy for me.