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Geforce Gtx 1650
8 Gigs of ram
Win 10 x64
Yeah pretty weak but I can still run other UE5 games on high or mid-high specs without problems. Like Soulslinger.
2880x1620 @ALL HIGH /vsync on /100 lock frame gets stable 98-100 fps.
EPIC HOVERS AROUND 82-86 Ocassionally drops to mid 60's - that would not be issue.Issue is when game paused (esc to menu) - 86 flat frames , tested 30 min in menu, without touchung keys or mouse.....GPU UNDER LOAD FOR 3O MIN ,working hard - but without real work done. Have no special profile created for this demo, Usually I'm the one who makes game to work on max, but when in menu all games wind down.
I7-10700K-RTX3080Ti FE-win 10 pro
Why i have 2 Guns when using it is useless? To many Monsters, to less Ammo.
Game runs without an problems.
I7 12650H
32GB Ram
RTX4060 (8GB VRAM)
I am running a I7-10700K CPU just like you and only a 3080, WIN11 with VSYN On. I am using a 3440x1440 monitor on EPIC settings and I had a solid 100fps (max monitor allows) the entire time I played the demo. I mean it never dropped, even in the menu. Not sure why you were having issues. If I moved the "screen" setting above 100 it instantly made the frame rate drop. Once I set to 100 it was perfect. Honestly I could not really tell the difference from Screen at 100 or 200.....suggest keeping at 100 or less. FOV at maximum too. Might be the "screen" setting causing issues but I don't know since you did not state that.
As others have said the enemies just killing you without any explanation was annoying. Should put some "how to" in the game.
Unless they added this stuff in the last month...
The first thing you need is the diary and in that room the writing is literally on the wall. "They are blind". You're supposed to have too little ammo, part of the difficulty is finding the right path and cutting it quickly. Shot placement is also key. This isn't a shoot-em-up game, it's a puzzle/horror demo. Going straight from the generator to the electric door will get you ambushed. Going around the B side to the other corridor is very easy. Having some basic FPS skills like both guns being loaded and being able to alternate quickly is necessary. You can make a dash for B5 and safely pick off your pursuers. Aside from the very washy controls, I think the difficulty of this demo was spot on because it forced you to think.