STAR WARS™: Battlefront Classic Collection

STAR WARS™: Battlefront Classic Collection

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What I've Seen So Far Post Patch
I just reinstalled after the patch release to check things and here's what I noticed:

First off, reinstall was faster than zero hour install. I imagine some files were compressed.

In Battlefront I and II I could finally adjust the Y axis on starfighters properly. A welcomed fix. Victory audio and loading screen audio beeps were also normal in BFI. I also jumped into a couple of BFI multiplayer matches and hit registry plus connection were great. Connected to a server literally a second without a long wait time. Overall Audio experience is also much improved It's not jumping from super quiet to super loud feels more balanced.

In Battlefront II, campaign cutscenes post mission are restored. Astromech sounds when an objective is complete are still rather monotone as is Victory music prompt. I also wasn't getting stuck in the terrain where elevation can change. On the multiplayer front I was able to connect to a server seamlessly. Overall stability seemed good in terms of FPS. No major rubberbanding that i could notice so far. I did run into hit registry issues a couple of times, but not on every shot. Also rockets on heavy troopers turn invisible for some reason.

That's what I've noticed so far. BFI is largely good to go as far as I can tell. BFII is significantly better, but does still need some polishing.
Last edited by GeneralSmitty91; Mar 19, 2024 @ 6:01am
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Showing 1-5 of 5 comments
Eminent Demon Mar 18, 2024 @ 11:36pm 
Originally posted by IGFDOOM91:
I just reinstalled after the patch release to check things and here's what I noticed:

First off, reinstall was faster than zero hour install. I imagine some files were compressed.

In Battlefront I and II I could finally adjust the Y axis on starfighters properly. A welcomed fix. Victory audio and loading screen audio beeps were also normal in BFI. I also jumped into a couple of BFI multiplayer matches and hit registry plus connection were great. Connected to a server literally a second without a long wait time. Overall Audio experience is also much improved It's not jumping from super quiet to super loud feels more balanced.

In Battlefront II, campaign cutscenes post mission are restored. Astromech sounds when an objective is complete are still rather monotone as is Victory music prompt. I also wasn't getting stuck in the terrain where elevation can change. On the multiplayer front I was able to connect to a server seamlessly. Overall stability seemed good in terms of FPS. No major rubber that i could notice so far. I did run into hit registry issues a couple of times, but not on every shot. Also rockets on heavy troopers turn invisible for some reason.

That's what I've noticed so far. BFI is largely good to go as far as I can tell. BFII is significantly better, but does still need some polishing.

GC and instant action still need hero ai
Dino_Spamoni Mar 18, 2024 @ 11:52pm 
Thanks for the update
Flying Ace Mar 19, 2024 @ 12:09am 
another new bug at least in rise of the empire command posts holograms are invisible when any state red white or blue

:I not sure about instant action but think so when they are "contested/neutral" missing as well maybe thought I noticed before.
FALL1N1 Mar 19, 2024 @ 1:14am 
This is all great stuff. Let’s point and laugh at the people who never believed things would get fixed.

Anyways did they fix the beam rifle hitbox that doesn’t register headshots?
GeneralSmitty91 Mar 20, 2024 @ 9:29am 
Originally posted by FALL1N1:
This is all great stuff. Let’s point and laugh at the people who never believed things would get fixed.

Anyways did they fix the beam rifle hitbox that doesn’t register headshots?

I haven't unlocked the beam rifle yet myself so I can't speak to its condition.
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Date Posted: Mar 18, 2024 @ 10:51pm
Posts: 5