STAR WARS™: Battlefront Classic Collection

STAR WARS™: Battlefront Classic Collection

View Stats:
Jyggalad Mar 18, 2024 @ 7:39pm
Patch dropped
Patch just dropped. But no patch notes. Anyone know what the patch did?
< >
Showing 1-14 of 14 comments
Osama Bin Ballin Mar 18, 2024 @ 7:40pm 
Im able to see the patch
Osama Bin Ballin Mar 18, 2024 @ 7:41pm 
If you go to "All" the patch notes are there
Revilence Mar 18, 2024 @ 7:42pm 
Patch size is 20.5mb
Last edited by Revilence; Mar 18, 2024 @ 7:52pm
Jyggalad Mar 18, 2024 @ 7:44pm 
Originally posted by Osama Bin Ballin:
If you go to "All" the patch notes are there
Ah, thanks for that.
ChubbiChibbai Mar 18, 2024 @ 8:00pm 
Good news as well that they aren't allowing the console certification to slow down the PC patch releases.
Gonzo850 Mar 18, 2024 @ 8:18pm 
Originally posted by ChubbiChibbai:
Good news as well that they aren't allowing the console certification to slow down the PC patch releases.

Yeah good move.
blurrywaffles Mar 18, 2024 @ 8:22pm 
This resolves all issues. Now you can all repurchase this and worship its greatness over the originals.
speedy Mar 18, 2024 @ 8:26pm 
Split screen worked fine and after this patch it’s totally borked. I was happy with the game (since I wasn’t playing online) but now it’s useless.
Last edited by speedy; Mar 18, 2024 @ 8:51pm
MisterJesh Mar 18, 2024 @ 8:29pm 
Its the multiplayer finally playable?
TheAspieFox Mar 18, 2024 @ 8:36pm 
Can't speak yet on all the graphical changes noted in the patch, but I will note new issues at a cursory play after the patch was applied, from my personal experience with singleplayer/offline:
- The "audio pitched down" now expands to regular infantry voice lines; the previously existing affected audio for the victory/defeat tune, Heroes and Villains, and various environmental audio, is still not resolved.

- The "audio spike" issue, liable to damage one's sanity and ear drums, is not resolved and now expands into ANY explosion, instead of just vehicle destruction noises.

- When completing the "Our Finest Hour" mission in the Campaign (I have a save file on this mission, so it was quick and easy to test), while the cutscene now plays (to Aspyr's "credit", I guess), when you go past the credits and return to the main menu the background video files that would normally play no longer do until restarting the game (at least in my case)

- One of the mission objective dialogues did not trigger in the mission Our Finest Hour

- Loading any Hero Assault match now takes exponentially longer to load, relative to how it was before (which was near instant)

- The "preview" units for factions no longer appear in any game mode, when selecting which team you want to play on.

- General Grievous's lightsabers in the character/class selection screen appear to be turqoise/green, instead of solid blue and green separate.

- Loading Heroes VS Villains matches now takes exponentially longer on the initial load (does not seem to apply to "Restart Mission" from the start menu in-match), relative to how it was before (which was within 3 seconds; now it takes up to 15).

-------------------

On the plus side:
- It seems the Campaign cutscenes have been fully activated/restored.

- The blaster audio for Jango’s pistol/Award pistol now fully works as expected/intended

- The “balcony spawn” (Area 3) issue on the Naboo map seems to have been resolved.

- The BF1 loading chime has been fixed/corrected
Last edited by TheAspieFox; Mar 18, 2024 @ 9:54pm
rygar8bit Mar 18, 2024 @ 8:37pm 
Originally posted by MisterJesh:
Its the multiplayer finally playable?

They'd have to gut the old net code first and write all new code.
Last edited by rygar8bit; Mar 18, 2024 @ 8:37pm
Nighty Mar 18, 2024 @ 8:46pm 
Originally posted by MisterJesh:
Its the multiplayer finally playable?
Played a few matches rn for the first time after launch. It plays way better but you can feel there is still netcode slop.
DeadEye094 Mar 18, 2024 @ 8:55pm 
Full Changelist


Multiplayer
[BF2] Fixed a crash related to client message sends.
[BF2] Fixed the launch prompt to be present after timing out or selecting cancel while joining a server.
[BF1][BF2] Fixed password-locked games to no longer appear via the Quick Match option.

Control Schemes
[BF1] Fixed a crash when entering the split screen menu in BF1 where Player 1 would incorrectly be assigned to Player 2.
[BF2] Fixed a crash that would occur when attempting to build fleets while using Mouse and Keyboard in Galactic Conquest on BF2.
[BF2] Fixed bonuses to be able to be highlighted in the Bonus Selection screen in Galactic Conquest.
[BF1][BF2] Fixed Invert Y-Axis option to be visible.
[BF1][BF2] Fixed the options for Flip X-Axis and Swap LS and RS to be unhidden
[BF1][BF2] Fixed split screen games to be able to be started when only one controller is connected.

Visuals
[BF1] Fixed an issue where the 'L' button prompt would overlap the top arrow on the Instant Action menu.
[BF1] Fixed an issue in multiplayer mode where AI units would slide when not in direct sight of a human player.
[BF2] Fixed an issue where the zoom-in scope crosshair image would not appropriately fit widescreen displays.
[BF2] Fixed an issue where hit VFX and hit character animations could not be seen by clients in Hero Assault mode. (long range).
[BF2] Fixed textures on Utapau map.
[BF2] Fixed an issue on the Kamino map in BF2 where the lights and bloom VFX within were not displaying properly.
[BF2] Fixed an issue on the Endor: Bunker map in BF2 where a tree was clipping up through the middle of a walkway.
[BF2] Fixed an issue where a seam in the skybox was visible on some maps in Battlefront 2.
[BF2] Fixed an issue on the Naboo map in BF2 where the railing texture was missing.
[BF2] Fixed an issue on Space maps in BF2 where a small white cube was present at the base of all openable doors on Republic, CIS, and Rebel capital ships.
[BF2] Fixed an issue on the Galactic Conquest screen in BF2 where a player’s name and their credit count would be overlapped by bonus boxes on the Bonus tab.
[BF2] Fixed an issue where the ESC menu would stay on the screen if it was opened at the end of a match.
[BF2] Fixed an issue in Galactic Conquest where the hilt from the lightsaber icon would not show the Leader bonus.
[BF2] Fixed units sliding after respawn on XL maps.
[BF2] Fixed the jetpack gauge to correctly align.
[BF2][Split screen] Fixed the ammo counter reticle to fit inside the aiming reticle.
[BF1][BF2] The colorblind mode selection screen no longer overlaps with the text at the bottom of the screen.
Fixed the Quit and Register Your Game buttons to align correctly.

Hero Assault
Re-Balanced Asajj Ventress' abilities
Fixed Kit Fisto lightsaber to animate.
Fixed Kit Fisto's Force power to no longer remain stuck to the client in multiplayer.

Audio
[BF1][Audio] Fixed the Battlefront 1 loading screen sounds.
[BF2] Fixed a crash that occurred when an audio output device was disconnected.
[BF2] Fixed the music to play on several maps in the Hero Assault mode.
[BF2] Fixed blaster SFX for certain Hero characters' weapons to play at the correct volume.
[BF1][BF2] Fixed an issue where the audio outputs would reverse.

Other Notable Bug Fixes
[BF1] Fixed the soft locks upon finishing the game at the Victory screen.
[BF1] Fixed a bridge in Bespin: Cloud City to allow a Droideka to roll on it.
[BF2] Fixed Naboo Area 3’s respawn blocker.
[BF2] Fixed collision issues affecting multiple maps.
[BF2] Fixed the Assault gamemode to be present in the Mode section of the Pick Search Options menu.
[BF2] Fixed the reinforcements to correctly deduct 1 reinforcement when the Republic or Rebels die on Death Star.
[BF2] Fixed the Map and Mode settings reset button.
[BF1][BF2] Fixed the "Load Fail" error that occurred when loading a profile.

93
Rate Up
27
Discuss
Share

NEWS
POSTED
Thu, March 14
An Update on STAR WARS™: Battlefront Classic Collection
We’d like to thank the Battlefront community for their overwhelming support and feedback for the STAR WARS™ Battlefront Classic Collection release.

At launch, we experienced critical errors with our network infrastructure. The result was incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser.

Since launch, we’ve been working to address these issues and increase network stability, and we will continue our efforts until our network infrastructure is stabilized to prevent further outages.

Please continue to report bugs, errors, or unexpected behaviors to our support team via our Request Form

The Aspyr Team
551
Rate Up
324
Discuss
Share

GAME RELEASE
POSTED
Wed, March 13
STAR WARS™ Battlefront Classic Collection is available now!
Just like the simulations.
Fight in iconic battles from across the STAR WARS™ galaxy

Play the classic STAR WARS Battlefront games, online and offline in this complete classic collection.

This Classic Collection includes:
STAR WARS Battlefront (Classic)
Includes Bonus Map: Jabba's Palace

STAR WARS Battlefront II
Includes Bonus Maps: Bespin: Cloud City, Rhen Var: Harbor, Rhen Var: Citadel, and Yavin 4: Arena
Includes Bonus Heroes: Asajj Ventress & Kit Fisto

Key Features
Traverse the Galaxy in Campaign Mode & Galactic Conquest
Galactic Conquest: Devise your strategy, recruit your troops, and execute your tactical vision for conquering the galaxy.
STAR WARS™ Battlefront Campaign: Experience iconic battles from STAR WARS Episodes I-VI
STAR WARS™ Battlefront II Campaign: Join the rise of Darth Vader’s elite 501st Legion of Stormtroopers

Massive Locations with up to 64-player Online Support
Fight on the ground: Wookiee Warriors, Jet Troopers, Droidekas and more in massive multiplayer action
Drive iconic vehicles: Speeder Bikes, AT-STs, AT-RTs, and more in offensive and defensive battles
Pilot legendary starships: TIE fighters, X-wings, and more in space and air dogfights

Expanded Hero Assault
Hero Assault is playable on all ground maps including: Death Star, Kashyyyk, Kamino, and Naboo for the first time ever
Fight with heroes: Mace Windu, Yoda, Luke Skywalker, and many others!
Battle with villains: Darth Maul, General Grievous, Darth Vader, and many others!


Want to stay in the loop? Head to Aspyr.com to subscribe to our newsletter!
414
Rate Up
115
Discuss
Share

NEWS
POSTED
Wed, February 21
STAR WARS™ Battlefront Classic Collection is available for Pre-order Now!
Just like the simulations.
Fight in iconic battles from across the STAR WARS™ galaxy

Play the classic STAR WARS Battlefront games, online and offline in this complete classic collection.

This Classic Collection includes:
STAR WARS Battlefront (Classic)
Includes Bonus Map: Jabba's Palace

STAR WARS Battlefront II
Includes Bonus Maps: Bespin: Cloud City, Rhen Var: Harbor, Rhen Var: Citadel, and Yavin 4: Arena
Includes Bonus Heroes: Asajj Ventress & Kit Fisto

Key Features
Traverse the Galaxy in Campaign Mode & Galactic Conquest
Galactic Conquest: Devise your strategy, recruit your troops, and execute your tactical vision for conquering the galaxy.
STAR WARS™ Battlefront Campaign: Experience iconic battles from STAR WARS Episodes I-VI
STAR WARS™ Battlefront II Campaign: Join the rise of Darth Vader’s elite 501st Legion of Stormtroopers

Massive Locations with up to 64-player Online Support
Fight on the ground: Wookiee Warriors, Jet Troopers, Droidekas and more in massive multiplayer action
Drive iconic vehicles: Speeder Bikes, AT-STs, AT-RTs, and more in offensive and defensive battles
Pilot legendary starships: TIE fighters, X-wings, and more in space and air dogfights

Expanded Hero Assault
Hero Assault is playable on all ground maps including: Death Star, Kashyyyk, Kamino, and Naboo for the first time ever
Fight with heroes: Mace Windu, Yoda, Luke Skywalker, and many others!
Battle with villains: Darth Maul, General Grievous, Darth Vader, and many others
FALL1N1 Mar 19, 2024 @ 1:11am 
This is all great stuff. Did they fix the beam rifle hitbox in BF2 that it doesn’t register headshots?
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Mar 18, 2024 @ 7:39pm
Posts: 14