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computer versions have always had the option to create fan servers on many games
old days it was highly common and for some games the only way to play multiplayer
was to host your own server or room
check the steam server browser and see how many games on steam are listed
and how many servers there are fan based for each
your mind would be blown
the one i joined steam for old days had over 1000 fan servers
idk if every game with fan servers is listed in the steam server browser
They were known as clans, there would be clan regular matches, it was a real community, it was light years ahead of what we have now.
Most people on steam won't remember all this because 20 years ago they were watching bugs bunny and gnawing on their fudgesicles.
there are still communities like that but think moved have now moved unto discord
i would say an good idea to whoever setups some servers to setup a community
the game i joined steam for had communities tied to there servers
sometimes discords or other things mentioned in the lobby
I tried and my brother couldn’t join.
I know for a fact no other providers cared about providing hosting for this game, but I do and it's not for the money as this game won't produce the same amount of players as bigger games such as Minecraft.
So firstly you can only host a Battlefront dedicated server by running the game and specifying launch parameters on Steam. This requires you to have a separate Steam account with a copy of the game just to host a server. £30 just to host a dedicated server each time.
Second issue, there is no dedicated server files. As briefly mentioned above if you want to run a dedicated server you have to do it through the game. Most games like Minecraft, CS2, Palworld all have dedicated server tools/files. They also offer Linux support.
Third issue, dedicated servers don't interact with Steam server list. This can cause a bunch of query issues as we must rely on the built-in server browser in game to view and find servers. And I already know there are issues with it because my test server keeps disappearing.
Right now I have a server that everyone can join called "Conquest [240 FPS Dedicated Server] - iceline.host" specifically in the EU region. I wanted to get more servers up for the community as well as sell server hosting so users can create their own game servers easily but until the above issues are resolved I don't see it happening.
My company reached out to Aspyr via official contacts to see if we can explore resolving these issues with them but we are yet to hear a response.
To recap this is what we need to make server hosting possible:
- Release dedicated server application/tool for Windows (and ideally Linux - can use Wine or Proton if not)
- Update server list and interact with Steam query
- Make dedicated server files accessible by "anonymous" user rather than paying for the game.
Hope this gives some insight guys.
Shame the netcode for thise atrocious colletction is region-locked, so only EU players can even see your server; let alone join it.
this game collection allows upto 64 players?
imagine half of the players with high ping lagging badly for them or others
heck ive played another game with 6 players often and checked ping during the game
to at times find people with high to insane ping
if its server region locked i would assume its to keep the matches from lagging like crazy
maybe theyll unlock them in the future?
these dns servers are easily able to be found with a quick search on google.