STAR WARS™: Battlefront Classic Collection

STAR WARS™: Battlefront Classic Collection

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Roy Mar 15, 2024 @ 4:10am
Why is BF1 so different from BF2?
It feels like they've been done by 2 different studios.

E.g. some general keybinds are different (B to go back in 1 or Y to go back in 2), some options are phrased differently, BF2 has seperate X and Y axis sensitivity settings, whereas 1 doesn't.
The sensitivity scale is WAY different in both games, with 4 being pretty fast in BF1, 8 being comparable in BF2.

Why is it so inconsistent with eachother?
It's a minor gripe but it feels like these games were ported seperately and bundled later as an afterthought.
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Showing 1-7 of 7 comments
MisterSmellies Mar 15, 2024 @ 4:12am 
Well this is how the originals were. This is just a port except for some minor stuff like ai upscaled textures. They haven't changed controls or put features from one game in to the other.
Roy Mar 15, 2024 @ 4:13am 
Originally posted by MisterSmellies:
Well this is how the originals were. This is just a port except for some minor stuff like ai upscaled textures. They haven't changed controls or put features from one game in to the other.
Fair enough, just weird that they didn't at least make the names of options the same or allow for a similar sensitivity setting.
AnxiousBlue Mar 15, 2024 @ 4:17am 
Originally posted by Roy:
Originally posted by MisterSmellies:
Well this is how the originals were. This is just a port except for some minor stuff like ai upscaled textures. They haven't changed controls or put features from one game in to the other.
Fair enough, just weird that they didn't at least make the names of options the same or allow for a similar sensitivity setting.
That seems to be the least of the problems with this collection right now from the sound of it
Roy Mar 15, 2024 @ 4:29am 
Originally posted by AnxiousBlue:
Originally posted by Roy:
Fair enough, just weird that they didn't at least make the names of options the same or allow for a similar sensitivity setting.
That seems to be the least of the problems with this collection right now from the sound of it
Yeah, to be fair it's pretty fun on the switch, i just don't understand why they bothered releasing it on PC since we already had both games on there.

Only issues i've had so far are lack of better sensetivity settings, no option to un-invert flight controls and occasional framedrops when i'm looking at explosions.
Bigboss PC Faster Mar 15, 2024 @ 4:34am 
Originally posted by Roy:
Originally posted by AnxiousBlue:
That seems to be the least of the problems with this collection right now from the sound of it
Yeah, to be fair it's pretty fun on the switch, i just don't understand why they bothered releasing it on PC since we already had both games on there.

Only issues i've had so far are lack of better sensetivity settings, no option to un-invert flight controls and occasional framedrops when i'm looking at explosions.
It's just me or not many playing online in multiplayer on switch?
I mean when hear re-release you think whoever is making it would at least try to fix or even update things that didn't work well with the original, but I guess not.

Legit one of the laziest re-releases ever made
Roy Mar 15, 2024 @ 4:41am 
Originally posted by Bigboss PC Faster:
Originally posted by Roy:
Yeah, to be fair it's pretty fun on the switch, i just don't understand why they bothered releasing it on PC since we already had both games on there.

Only issues i've had so far are lack of better sensetivity settings, no option to un-invert flight controls and occasional framedrops when i'm looking at explosions.
It's just me or not many playing online in multiplayer on switch?
Surprisingly few people, i saw a bunch of half full servers on both BF1 and 2 yesterday evening, but today i don't see much at all.
I was hoping to see more but i guess most Switch players are too young to appreciate OG Battlefront?
(Or they're in school atm)
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Showing 1-7 of 7 comments
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Date Posted: Mar 15, 2024 @ 4:10am
Posts: 7