STAR WARS™: Battlefront Classic Collection

STAR WARS™: Battlefront Classic Collection

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Submit your feedback on the Aspyr Website to help fix this game!
https://support.aspyr.com/hc/en-us/articles/24948457849997-Battlefront-Fans-Send-us-your-feedback

Please be polite and recommend the devs to change stuff around and fix bugs.

Here is a list of things to bring up:

Features / Changes to make the game better
- Enable Crossplay
- Increase the number of bots to 32 and Reinforcements to 500 on Conquest Modes
- Increase Space Assault to 250
- Enable the 30 Minute timer to every game
- Add a button to select every map when creating games.
- Change the server list UI to be easier to use (Old BF2 PC Version UI)
- Galactic Conquest Multiplayer Support
- Live service? (I doubt they will do this)
- Online Co-Op Campaign (You can already accomplish this through admin commands when hosting, so why not just add it?)

Bugs/Fixes
- Make servers more stable.
- Fix crash at the beginning of each game.
- Fix the bug that doesn't let you spawn in (Counter stays at 1)
- Fix singleplayer & galactic conquest crashing
- Hit detection bugs
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Showing 1-4 of 4 comments
In Battlefront I & II chat boxes are bullocks, conversing creates messy writing imputing random letters like PP at the end of sentences or additional spaces.

The characters traversing the ground in BF1 somehow feel even more stiff than the previous PC port.

UI does not scale to monitor

Specular lighting issues, and vertex lighting is broken in BF2.

Minor bug - the achievement for knocking a Jedi of a cliff in Battlefront is not registering as it should.

You are unable to build Fleets in Galactic conquest, do to the controls being mapped to your controller and not mouse and keyboard.

Two DLC maps are taken from Battlefront I instead of using the 2005 dlc versions, they are Bespin and Rhen Var Citadel. While the two new characters suffer from derogatory functions, Fisto and Asajj are missing lowrez skeletons, while Ventress has clipping issues and the Starblades don't actually bounce as they should.

Also, *campaign debriefings* are completely missing, while audio for the victory and defeat motifs are slowed and stretched to the point of sounding warped. The sound for objectives taken and lost is bugged and so is the iconic loading screen beeps/boops from Battlefront.

Loads of general graphical and audio issues throughout - some of them are drawn from previous clients and some others have been introduced for the first time and have been reported on multiple forums.

A must needed feature for multiplayer is the auto assign to balance the lobbies.
And maybe down the line it would be worth looking into the aim inversion and aim acceleration/deadzones.

Thank you!
Uhzu Mar 14 @ 11:03pm 
Don't forget about the audio issues this game is having.
schM0ggi Mar 15 @ 3:05am 
Thank you for providing the link. I submitted my feedback to them.
It's very important that people submit their feedback in a polite manner. If you want things to get fixed constructive criticism is ten times more likely to be listened to.
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Showing 1-4 of 4 comments
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Date Posted: Mar 14 @ 10:59pm
Posts: 4