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The characters traversing the ground in BF1 somehow feel even more stiff than the previous PC port.
UI does not scale to monitor
Specular lighting issues, and vertex lighting is broken in BF2.
Minor bug - the achievement for knocking a Jedi of a cliff in Battlefront is not registering as it should.
You are unable to build Fleets in Galactic conquest, do to the controls being mapped to your controller and not mouse and keyboard.
Two DLC maps are taken from Battlefront I instead of using the 2005 dlc versions, they are Bespin and Rhen Var Citadel. While the two new characters suffer from derogatory functions, Fisto and Asajj are missing lowrez skeletons, while Ventress has clipping issues and the Starblades don't actually bounce as they should.
Also, *campaign debriefings* are completely missing, while audio for the victory and defeat motifs are slowed and stretched to the point of sounding warped. The sound for objectives taken and lost is bugged and so is the iconic loading screen beeps/boops from Battlefront.
Loads of general graphical and audio issues throughout - some of them are drawn from previous clients and some others have been introduced for the first time and have been reported on multiple forums.
A must needed feature for multiplayer is the auto assign to balance the lobbies.
And maybe down the line it would be worth looking into the aim inversion and aim acceleration/deadzones.
Thank you!