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Exactly what I was thinking.
Of course the problems with the network are the most obvious, but by no means the only ones. The fact that not a word is said about the large number of other bugs doesn't really leave me optimistic.
But let´s see.
I'll cut them some slack - their first priority is to ensure that multiplayer across all platforms are sorted so that people can at least enjoy one of the biggest selling points of the game that was advertised. Once that is ironed out, I'm confident they'll shift their attention to all the other bugs and glitches. One that really irritates me is the "Multiplayer Connection" menu's offset to the left - its completely off center and triggers me, lol.
This was something they could have easily been able to account for by doing several Free to Play Weekends for Beta Testing and trying to get things worked out before Launch.
Add on top of that the Multiplayer Servers with 100 Tickets, 3 Official Servers at Launch, before all the other issues. That's what has really hurt this Game. Then other issues for Singleplayer, etc. which again with a few Free Weekend Beta Tests "could" have likely ensured they were taken care of Pre-Launch.