Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yea something seems broken with the match lengths. No match lasts more than 5 minutes.... they should be like 30-45 minutes easily. Its always declaring victory WAY before objectives are done.
Nah I played battlefront from the moment it released. Matches actually revolved around the objectives and didnt just run out of tickets within 2-5 minutes. Never happened. They clearly broke something.
Not it was also increased. The original bf2 including the ps2 and original xbox were always 24 players max. now its 64.
I agree i used to play BF2 PS2 for hours back in the day. Matches would rarely end with ticket drain and always objective capture. and on top of it they would last 15 to 20 minutes. the player cap on ps2 was also 24 players max so i'm like 90% sure they didn't think it through.
My guy, because they are using the same amount of tickets that 24 players max should be using. they give around 96 tickets per team, with 32 people on each team. everyone would only be able to die three times before the match ends. The shortest game i had was 1 minute in length. they broke it.