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Had Aspyr launched this Collection fully functional, and even added some new content (no, the addition of two playable characters in BF2 doesn't count; they were already a thing in the previous Xbox version of the game + available via mods on PC on top of numerous other characters), a much smaller install size, and some QoL (such as 'correct' sound FX for vehicles (particularly the A-Wing, AT-ST, and AT-AT), a Console Menu, better AI, and actually remade/high-definition menus and title screens for the two games; the background videos/renders, not the menu interface itself) this might have just as many, if not more, players as the original currently.
The one thing CC has going for it is controller support; and I guess Steam Achievements if you really care about those.
No Jester react for you.
Non of what you said denies anything or disproves what I said. Go look at the Battlefront games. They are abandoned just as much as this release.
Go look at EA Bf2, has far more players and currently still very active.
As I stated and as you have stated. Asspyr dropped the ball. BUT, they patched the game. If there was really any love for these games then why are the 2005 versions also abandoned?
Face the reality, the community failed these game just as much as asspyr did. No doubt there is love for them based on nostalgia but as of now, hardly anyone cares.
At least the 2005 version has a server browser, albeit after 20-plus years of the same maps, it does get a bit stale.
Still, there are some servers currently active, and that’s better than nothing.
The mods in the 2005 version are so much better. They really are. That’s the main reason to get this game now.
The fact that the 2005 game can port both Battlefront and canceled Battlefront 3 maps just goes to show that this is truly the best Battlefront ever made.
And the 2017 version doesn’t even have custom map support—no browser, no live rancor, no Jabba, no third faction, no drivable gunships... just cinematics.
And the game’s what, 7 years old? It’s insane that people are willing to settle for the "less is more" approach just for some shiny visuals.
It's all nostalgia, and PC players are notoriously fickle creatures. Capturing a consistent PC playerbase is hard. Meanwhile on PS5 games like BF2 2017 are still very active.
You get one shot in today's ecosystem, and if you blow it, then you might as well just cut your loss and close the game. Like Concord.
This game was clearly pushed out before being ready, by pressuring higher ups.
EA actually did do open beta for Battlefront btw. I know because I made a YouTube video about it. An entire 30 minute segment was force muted by YT because Disney copyright claimed my entire video over 2 seconds of Star Wars theme barely distinguishable amongst other game sound. It was at the start of the Hoth multiplayer match where you load in and start playing.
This one was a remaster. We already know the price they paid for not double, triple and quadruple checking they did a good job and things were working. They couldn't even get the loading chirps correct on release... zero effort applied, clearly barely play tested, stress tested and bloated with garbage upscale.
This one is an example of corporate greed where even now they charge $51.22 AUD for it - a stupidly random Aussie dollar number that makes no sense and shows they're just trying to scrape whatever money they can from a mess they could have avoided.
Thankfully Aspyr has made some other good titles since, including other Star Wars games. Hopefully the idiots in charge learned from their bottom dollar being affected... some of these corporate clowns need a very hard Les Grossman punch in the face.
P.S. These completely stupid developers also chose to NOT have cross-platform servers to play together, guaranteeing that even if the game had been good, and sold well, it would have led to several small platform enclosed pockets of players left to try and play.... beyond stupid. This game could easily have been around another 5 years with thousands of players per region, logging on daily for hours for 6+ months, stacked lobbies... they screwed this up so bad and it makes me so mad due to how easily preventable these issues were.
I get great gameplay on the original game. Even with the Remastered Mod. It's worked flawless ever since.
All Aspyr needs to do is just get multiplayer stable to start bringing in the community back. It shouldn't take 6+ months to achieve that.