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And if by the way you could say how much it would be great :)
Best regards and thanks in advance.
Not especially. But I am a REAL critic of games that even suggest the choices matter… because almost none of them ever do. Creating a game without more than a tiny handful of such choices would be a massive undertaking.
There are technically 3 endings. All stemming from one choice near the end.
There are a few other choices that don’t change the overall plot much, but do affect those involved, mostly related to side quests.
The ones I enjoyed the most, though, were largely irrelevant, even to side quests, but made me feel more a part of the story. I won’t spoil much. But there are many opportunities (and outcomes) with moral decisions that don’t radically change anything, even within their brief window, but it’s nice to have those options and see Emily play them out (and others react)