Men of War: Assault Squad 2

Men of War: Assault Squad 2

Old Hog Jan 13, 2015 @ 10:51pm
To Kill a Tiger
Have you ever gone up against a KingTiger? Thoese things are F U C K I N G imortal. I had 3 M12s barage it simultaniously, barely scrathched it. Unloaded 3 whole artlarty units full of HE rounds. Dont get me started on HE instead of AP, nothing is getting through that frontal armor. My teamate lobbed at least 12 AT grenades, no effect.
It was like that sceen from war of the worlds where all of the soldiers firepower is concintratted on the martian tripod, and it barely scratches it.

Germany is op late game. If you hear that armor rumbling at their spawn, might as well quit, its impossible to kill a KingTiger.

Is there any suggestions on how to takle these beasts?
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Showing 31-45 of 57 comments
vOid ✠ Jan 19, 2015 @ 12:55am 
Jagdtiger haven't gotten the best gun, neither the Super Pershing. The best gun is the 88/L71 mounted on the Nashorn, Elefant, Jagdpanther and Königstiger.

Telling from the MOWAS 1 unit charts the german 88/L71 penetrated 92mm@180m, 202mm@70m and 229mm@10m. The Jagdtiger penetrated 103mm@180m (better), 198mm@70m (worse) and 213mm@19m (worse). The Super Pershing penetrated 91mm@180m (worst), 171mm@70m (ridiculous, it's british 3,7" class AA) and 179mm@10m.
With a frontal armour of just 119mm it loses still more ground to the Königstiger's 150mm (and 180mm gun mount). Sides and back also are thinner than the Königstiger's.
While the 88/L71 takes 8s to load, the Jagdtiger's gun needs 15s to fire the next shot. But the blast / destruction capability is better.

A Jagdtiger is a useless unit in almost every setting, the Elefant may be an option due to it's price in some settings. The Königstiger is an incredible good tank as a basis to your assault but it's not the spearhead of it. On maps with lots of arty and radio ops it's the wrong choice. Placed in noobs hand: Germany is lost.
Smokey Jan 19, 2015 @ 1:19am 
Send 1 fast light tank like Chaffee 1 way and 2 other Medium tanks the other. Make sure the KT spots the Chaffee first and keep moving! Circle the KT with all 3 tanks if possible and shoot in the rear.

The KT has 3 main weaknesses:

1. Speed
2. Turret Speed Rotation
3. Rear Armour

Exploit these and they are easy to kill.
Simers Jan 19, 2015 @ 9:22am 
Lol ^^^
Steel Talon Jan 19, 2015 @ 10:41am 
What I don't understand on this competitive mode are those low-end units missing, like M3-Lee?
Eversor Jan 19, 2015 @ 11:50am 
Originally posted by Steel Talon:
What I don't understand on this competitive mode are those low-end units missing, like M3-Lee?

It's the game's "main" way to play. It was created for a balanced match, taking out some redundant tanks.

Everithing you see is made te play that way, every mode (ie assault zones) has the cost of the units (on CP and MP) to play with normal resources.

What does this means? In Assault zones you will start with 160mp and a 100cp limit. You will eventually get 3000mp (it will take time). So, if you want to buy a King Tiger, you will need to NOT buy a lot of things to save money, and it will take half of your CP when you get it.

So, if your enemy attacks you, he will get all the map before you have your tank. This is why almost nobody uses the King tiger. Exceptions are on big maps with a lot of players, where your ally can help you while you bank, and you try to play with your special units (they don't cost MP)
This is very situational, you should allways be on the offensive. Tell your team if you plan to bank, they will get mad if you just wait and spawn a king tiger when you are losing 0-99.


Other modes will get you different "normal" resources. In Day of Victory you start with 250mp (but gain slower). So you need to think if you buy paratroopers or a regular and save for a tank, for example.

In Frontliness, the team assaulting gets more MP and CP.

Every unit cost is made for this, you change to 4000mp on assault zones and you unbalance the game.

If you enter a 50000mp 180, expect heavy tanks spam, King Tigers vs Pershins, macross missile massacre and a lot of mad people.
Eversor Jan 19, 2015 @ 11:58am 
Also, the game tries to avoid the not so historically accurate units. This is not allways possible, UK needs the centurion, Japan needs half of those tanks that never entered the war.

Some changes where made to promote the use of the medium tanks (The most used in the war). In 1v1, the biggest vehicle you will normally see is a Sherman.

When you see a big tank, the enemy used a lot of resourses. It may be a good idea to attack the oposing flank with a light and some infantry. Even on the smallest map, buying a big tank is more a problem than a solition. Attack where the enemy is weak. It's common to see the oponent try to move that heavy tank without caution and end up destroyed for a cheap bazooka. Ragequit ensured.
xenon Jan 20, 2015 @ 3:28am 
how to kill king tigers on 50k mp games (or similar)
ussr
u buy lots elite ivans
u kill the infantry that surrounds the kts
then u simply bum rush it from 2 sides while throwing at nades in driver hatch (dont throw in the engine, it still bugs out and doesnt give u kill points due to burning out)
bazookas shoot either in the tracks or sides
under every bush there should be an ivan with few at nades/tnts or a bazooka
krupp and witmanns never stand a bloody chance
also works with american joes
Last edited by xenon; Jan 20, 2015 @ 3:34am
vOid ✠ Jan 20, 2015 @ 4:50am 
Perhaps Joe, Ivan and even Tommy may stand a single Krupp / Rheinmetall even operated by Wittmann, but for sure not an escorting Auto Union's 4x20mm Flakpanzer IV "Wirbelwind" together with a decent Sd.Kfz 222 :).

But you are right, you have to put lots of pressure on the KT's crew / player. There are so many ways to kill 99% of the "invincible" units. Depends on situation.
Apache Jun 19, 2015 @ 6:34pm 
One thing. You know the map canyon? I am a vivid germany player and have almost 300 hours on the men of war series. I'm sort of new to MOWAS2 however, with only about 60 hours. On canyon, the kingtiger is totally overpowered. With three king tigers, one on either side of the canyon and one sniping down the middle with machine gunner support is completely impossible to beat. You cannot flank them, the only thing you can do is knock out a turret, in which case theirs another KT in reserve. Also I'm very good with my king's and all you need to do is angle your armour and not many guns can penetrate that turret.
Handiry Jun 19, 2015 @ 7:08pm 
the K.Tiger has a weak turret which if hit by an AT grenade will utterly mash it up or atleast cripple the barrel and/or turret, then your free to track him and finish his rear off with a bit of support.
Eversor Jun 21, 2015 @ 9:31am 
Originally posted by Heinz Guderian:
One thing. You know the map canyon? I am a vivid germany player and have almost 300 hours on the men of war series. I'm sort of new to MOWAS2 however, with only about 60 hours. On canyon, the kingtiger is totally overpowered. With three king tigers, one on either side of the canyon and one sniping down the middle with machine gunner support is completely impossible to beat. You cannot flank them, the only thing you can do is knock out a turret, in which case theirs another KT in reserve. Also I'm very good with my king's and all you need to do is angle your armour and not many guns can penetrate that turret.

Stop playing 50000mp and 180cp and the problem is solved.
Wilh Jun 22, 2015 @ 12:11pm 
Panzerkampfwagen Tiger Ausf.B Armor
(slope in degrees from the vertical)
Turret
Gun mantlet: 150 mm @ 13°
Front: 110 mm @ 10°
After 51st Turret: 180 mm @ 10°
Side: 80 mm @ 21°
Rear: 80 mm @ 20°
Roof: 25/40/25 mm @ 50°
After 51st Turret: 40 mm
Hull and Superstructure
Driver's Front Plate (Glacis): 150 mm @ 50°
Lower Hull Front: 100 mm @ 50°
Side: 80 mm @ 25°
Rear: 80 mm @ 30°
Roof: 40 mm
Belly; Forward: 40 mm
Belly, Aft: 25 mm
Source: JENTZ, Thomas L.; Germany's Tiger Tanks - VK 45.02 to Tiger II
ISBN 0-7643-0224-8


People have a tendency to forget that the armour is sloped at most places on the tank.
Wilh Jun 22, 2015 @ 12:16pm 
http://www.fprado.com/armorsite/tiger2.htm Mix of sources

I recommend buying books from Thomas L Jentz as he is by far the biggest expert when it comes to german tanks during ww2 and he goes by original documents ofcourse.
Sunbeam Jun 22, 2015 @ 1:45pm 
another necrophilia....
Punchpacket Jun 23, 2015 @ 12:51am 
As this post has already been resurrected I'll post my two cents.. As someone who essentially plays nothing except Japan I can tell you that the Ha-Go is your best friend at taking out tanks, regardless of the type. For about 200 points you can rush that little bugger right behind that King Tiger, load APCR and say good night sweet prince!
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Date Posted: Jan 13, 2015 @ 10:51pm
Posts: 57