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This would be a very welcome and usefull feature, I feel a bit weird for example when using a Panzer III.N, to be forced to fire via Indirect Fire even at very close and clear targets, with consequent horrible accuracy of firing for Indirect Fire when not needed to.
On the other hand, wouldn't it create more artillery standstills. Too much indirect fire makes the game awful.
uhm yeah I was talking with Sturm and he had a similar idea, to spawn another gun,but there are troubles, can't you make the previous weapon disappear ?
it look like an hardcoded thing that only devs could eventually implement uhm because yes stats need to change from the trajectory, to range, accuracy, Kinetik etc