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Thanks for the quick response.
Does that mean I can play co-op with my brother against the CPU? Are players alloted a portion of the forces each? Say for example my brother can control the American armour divisions, and me the infantry?
The game equally divides the forces between all players and reinforcements automatically go to the player with the least troops (which honestly I find annoying and wish I could turn off).
It works really well and you can have alot of fun with the various little set ups.
If I am not mistaken, you can give units to other places in the player list, so you technically could "turn it off" in the form of just giving the unit to another player anyway. This is all speaking from the first Assault Squad so they could have changed it?
I get that it's useful for online multiplayer but if I'm just playing with friends being able to turn it off would be super useful.
Quite frankly it is crap...
When I MYSELF order units I want them to be under my command - so simple.
By the way, how do I designate units to other palyer(s) in co-op game???
Is there some icon to click or hot-key to press?
In multiplayer, this problem doesn't occur. Each person has their own pool of units and resource intake, this is different from co op missions which have points like Company of Heroes does so the resource collection would be insane if split.
@Nephilim, The top right hand corner has a list of all the players, I don't recall if you have to open a window or it's just shown at all times (more likely). Select the units you want to donate and click their name and press donate, or there should be a button specifically for it.
I'm pleased with what I've played so far; the co-op mode is probably the best system really-- units should be shared equally between players. As far as the confusion of reinforcements are concerned, I'd say it's the only way to do it really. One could well imagine a game where one of the players is hogging the reinforcements tab and gaining control of all the new units.
We all play on the same team-- so really the reinforcements aren't for the player who ordered them, they are for the team and will be handed to the player that needs them most.
Thanx for that explanation, this should be in the game manual.