Men of War: Assault Squad 2

Men of War: Assault Squad 2

slidem May 29, 2014 @ 1:28am
4
2
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Missions types
Just to make something official so everyone can remember...

Every 1st mission is a mix of defense/attack mode.

Every 2nd mission is an attack mode.

Every 3rd mission is a tank defense mode.

Every 4th mission is an attack mode.

Every 5th mission is a sniper/stealth mission mode.

Every 6th mission is an attack mode.

Every 7th mision is a defense mode.

Every 8th mission is a commando/stealth mission mode.
Last edited by slidem; May 29, 2014 @ 1:29am
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Showing 1-15 of 37 comments
HexAyed Apr 4, 2018 @ 10:41pm 
Very useful, Thanks!
Last edited by HexAyed; Apr 4, 2018 @ 10:41pm
slidem Apr 5, 2018 @ 12:47pm 
Wow was a 4 years post ! At least it did it's job one day ! :D
Constantine Dec 27, 2018 @ 3:04pm 
Thanks man <3
Javelin99 Dec 28, 2018 @ 10:23am 
Basically correct.

I didn't know this before though, but I got the hints. It started in either this game or the first assault squad, on the beachlanding-esque mission. I practically defended while periodically advancing with infantry and flamethrower units in buildings, until it eventually bogged. I literally got screwed for about a IRL month or so on that one mission, with German tanks both destroyed and just disabled littering throughout the whole map. It got so bad to the point that only amassing vast amounts of zerg/level infantry and rushing heavily defended northern lands was the only way to progress. Especially since tanks nolonger had cover besides utilizing bodies of the fallen.

Even the one airborne guy I had set up midway, utilizing German ammunition by that point, eventually got hunted down and killed after wiping out some of the anti-tank defenses. I even made a horde of Sherman types to rush the final lines, which most of which got nailed by the end but provided much needed cover for the infantry and weaker vehicles. It was a full scale massacre because I didn't get the hint to just rush the fools. Barely any buildings were left standing, most of the beach and forward positions were tank graveyards or craters, and defending the tank rushes from taking remaining points were hell. But I eventually broke through harder than the Germans going around the maginot line. Then there was one desert level with the brits I believe, where I placed a hedgehog/tank trap and barbed wire fence cutting off half of the map. But that time I did it just to see if I could.

Even though I know this is a necropost by this point, let it be known to anyone seeing this:
If in doubt, don't wait it out.
slidem Dec 29, 2018 @ 9:05am 
Originally posted by Javelin99:
Basically correct.

I didn't know this before though, but I got the hints. It started in either this game or the first assault squad, on the beachlanding-esque mission. I practically defended while periodically advancing with infantry and flamethrower units in buildings, until it eventually bogged. I literally got screwed for about a IRL month or so on that one mission, with German tanks both destroyed and just disabled littering throughout the whole map. It got so bad to the point that only amassing vast amounts of zerg/level infantry and rushing heavily defended northern lands was the only way to progress. Especially since tanks nolonger had cover besides utilizing bodies of the fallen.

Even the one airborne guy I had set up midway, utilizing German ammunition by that point, eventually got hunted down and killed after wiping out some of the anti-tank defenses. I even made a horde of Sherman types to rush the final lines, which most of which got nailed by the end but provided much needed cover for the infantry and weaker vehicles. It was a full scale massacre because I didn't get the hint to just rush the fools. Barely any buildings were left standing, most of the beach and forward positions were tank graveyards or craters, and defending the tank rushes from taking remaining points were hell. But I eventually broke through harder than the Germans going around the maginot line. Then there was one desert level with the brits I believe, where I placed a hedgehog/tank trap and barbed wire fence cutting off half of the map. But that time I did it just to see if I could.

Even though I know this is a necropost by this point, let it be known to anyone seeing this:
If in doubt, don't wait it out.
Topic is 4 years old... I still see the messages ! :steamhappy:
iEatCheapGlue Jun 10, 2019 @ 12:54pm 
More people probably use this than you realise. I have this page bookmarked for when im screwing around in the GEM editor, so i use this post a lot.
slidem Jun 12, 2019 @ 10:30am 
Originally posted by The Queen Of England:
More people probably use this than you realise. I have this page bookmarked for when im screwing around in the GEM editor, so i use this post a lot.
Oh then I was right making this post ;)
Hehe
Vyrex Jun 12, 2019 @ 12:24pm 
Wish there was one for MoW AS2.
slidem Jun 12, 2019 @ 12:29pm 
Originally posted by Vyrex:
Wish there was one for MoW AS2.
It is for mow AS 2 ;)
Vyrex Jun 12, 2019 @ 12:34pm 
Originally posted by slidem:
Originally posted by Vyrex:
Wish there was one for MoW AS2.
It is for mow AS 2 ;)
Oh right... i thought i was on Call of Arms discussion forum. Well anyway i was reading both forums so lol. Nice then thanks.
Last edited by Vyrex; Jun 12, 2019 @ 12:34pm
JoseRodriguez May 18, 2020 @ 2:03pm 
thx OP
slidem May 20, 2020 @ 7:49am 
Originally posted by JoseRodriguez:
thx OP
6 years later the post is still usefull ! I'm glad I helped. Have a nice day !
roxp Jul 26, 2020 @ 4:35pm 
Thank you for sharing this ( i know this post is old but its useful even today) :steamhappy:
slidem Jul 27, 2020 @ 9:33am 
Originally posted by pl0x:
Thank you for sharing this ( i know this post is old but its useful even today) :steamhappy:
You're welcome !
KEKMaster3000 Dec 22, 2020 @ 10:17am 
every time i play multiplayer with a friend i pull out your thread! thank you
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