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Would recomend you look into Battle Academy 1 & 2 (on steam), Battlefront.com's Combat Mission series and also the John Tiller Campaign series, these are all excellent WWII SP strategy games and historical too, pricey but I guess it's a niche market.
Kept me busy for ~10 years (the whole Men of War series has had great modding support during the years).
Thousands of hours (My Steam profile shows 750 in MoWAS2 alone) worth of gameplay.
The AI could also "artillerate" you without having eyes on your troops (not actually spotting/doing recon).
Plus the biggest downside. MG's with armour piercing rounds can kill tanks in CoH Vs the armour system in MoW (where tanks can't be killed by a machinegunner with speshul powers)
Also, CoH feels like the shootouts in "The Naked Gun"and "From the files of: PoliceSquad"
https://www.youtube.com/watch?v=nr2GeWiDrdY
Re. the mg killing tanks I don't think I ever seen that happen because it takes so long - either the tank wipes out the mg team or somebody else does! It would be a risky tactic to try and go head to head with an HMG against anything more powerful than say a 223 or a universal carrier.
Then you must not play alot of AS2 MP making Terminator squads made up .50 hms (its not a mg team, its ltterally a guy walking around with a .50MG) If I recall you can take out a PZIV from the front (course it takes alot of hits) and T34 from teh side anything under(older) then those it will kill easilly. and of course shreds infantry.
COH2 is a winner alright and if I was ever marooned on a desert island this is the game I'd take!
But when AS2 was put in Early Access, then suddenly "Released" out of the blue when people were refunding their money.(before the return policy) Not only did they learn never to use Early Access again, They also taught me to never trust them again, No matter how much they try to play on words to start the hype train.