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Steel Panthers is a grown-ups game, HOI3 is grown-ups game, Kharkov 1943 and Close Combat series is a grown-ups game, MoWAS2 is not. Its a hollywood actionpacked RTS for teenagers who never read history books, attempting to compete with CoH series.
Instead of developing its own nieche and building up on high detalisation provided by engine, devs seem to went CoD way. Shame.
Now send more lemmings into the fray!
I read history books, I read technical manuals and for me MOWAS comes close to real penetrations and protection (not the ranges, of course).
But I agree with you that the devs should make it even more realistic.
I played MoW series from the very first game, back when it was called Soldiers: Heroes of World War 2. Back then in 2004 game was really innovative, and with such amount of detail it was meant to become a new generation of Close Combat-like RTT (real time tactics).
Then in 2006 a sequel was release, though it was renamed into Faces of War. It got all improvements original game needed, like squad control, improved sqaud resource managment, better ai for soldiers etc. It was another step closer to a glory of being very detailed Close Combat in 3d, albeit at that time gameplay already started to feel a bit more arcadish than it should.
Then somewhy developers decided to go a CoD way and milk audience for money with a bunch of stand alone addons most of which were released only in Russia.
Then in 2009 series again changed name to Men of War and released a few games which were essentially just mssion packs, with very minor improvements to the core game mechanics.
I think Assault Squad became a point of no return that in attempt to compete of CoH audience turned game into a multiplayer zergfest, instead of taking approach towards realism.
I havent played AS2 but seeing from multiple review and videos, besides a neater interface, game only became worse that its predcessor, so all I can say is another good series can RIP.
So its bizzarly funny to see ppl advocating the game with phrases like "this game is for grownupas" It is not, it has long since became a CoD-like in world of tactical RTS.
IMO devs should stop being greedy and their failing attempts to compete with mainstream rts`s, further ruining MoW franchise, and focus on a nieche market of realistic tactical gaming.
Y'see .... "realistic" ... is it realistic for the colonel to have to individually order his men to put their helmets back on and reload? I mean ... I stopped playing MoWAS simply because all of the micromanagement was ridiculous; which is a shame, because there's a great game in there somewhere, under those really poor design decisions.
Just a tip for you friend ... as you go through life you will find that making ad hominem attacks will not bring people to your way of thinking.