Men of War: Assault Squad 2

Men of War: Assault Squad 2

mer_ciaa Nov 29, 2021 @ 5:57pm
How do i fix this annoying crash
Program will be terminated. X APP ERROR: Failed to allocate memory. Requested 2288000 bytes. E = 12 (Not enough space) (eMemory.cpp, 94)
EIP 7798b502 [scene_paint_job_1] EAX-4398fa00 EBX-5947e9c0
ECX = 00000004
EDX = 00000000
ESI = 77789350 EDI=d15250e8
EBP-43981858
Men of War: Assault Squad 2 - v3.262.1 -standard 2019.10.11 06:55 - 0x00C8B049
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Showing 1-4 of 4 comments
Amin Nov 30, 2021 @ 6:03am 
Originally posted by Mercia:
Program will be terminated. X APP ERROR: Failed to allocate memory. Requested 2288000 bytes. E = 12 (Not enough space) (eMemory.cpp, 94)
EIP 7798b502 [scene_paint_job_1] EAX-4398fa00 EBX-5947e9c0
ECX = 00000004
EDX = 00000000
ESI = 77789350 EDI=d15250e8
EBP-43981858
Men of War: Assault Squad 2 - v3.262.1 -standard 2019.10.11 06:55 - 0x00C8B049
That usually happens when you are using demanding mods, causing a RAM overflow and CTD. The best action is to reduce your texture settings to medium or low since MoWAS2, as a 32bit application, can have access to a maximum of ~3.5GB of RAM, no matter how much RAM you have on your rig.
Last edited by Amin; Nov 30, 2021 @ 6:03am
Buk Lee Nov 30, 2021 @ 6:08am 
Hello Mercia, can we know Your PC specs?

It's something to do with the RAM, whether ur RAM does have less capacity or the game can't handle to render objects like too much hd stuff to load, since Mowas2 use 32bit binaries they can't consumed much RAM like CTA or GOH.

Here's the solution from our veteran players, this can expand RAM usage up to 2GBs to run Mowas2 but just keep in mind u should have at least 8GBs of RAM in order to make it playable in such condition

https://youtu.be/kFXk6GUvuUg
CalvinJZ Nov 30, 2021 @ 9:18am 
Originally posted by mr_rafi:
Hello Mercia, can we know Your PC specs?
(...)

Here's the solution from our veteran players, this can expand RAM usage up to 2GBs to run Mowas2 but just keep in mind u should have at least 8GBs of RAM in order to make it playable in such condition

https://youtu.be/kFXk6GUvuUg

Note: IIRC large address aware only really helps with 32bit operating systems, 64 bit operating systems have this already "built in".

Other options you could try to lower RAM usage is to download mods that prevents certain localization to be loaded in the game, which can save you a little bit of memory usage. Otherwise, ye, turn down the graphics or get/make a mod that edits the entitymanager to delete units earlier to prevent clutter.
Xalpen Dec 7, 2021 @ 3:33pm 
Every solution is basicly delaying crashes. It can't be fixed.
Sadly devs abandoned this without making x64 version.
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Date Posted: Nov 29, 2021 @ 5:57pm
Posts: 4