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https://www.youtube.com/watch?v=MlpZe_dIEzk
from Men of war game version -
https://www.youtube.com/watch?v=4FblbBXy4fQ
part 1 of 3 -
https://www.youtube.com/watch?v=Zl6wE7c9Vy0
Also if you have not already check H for objectives or
O for message history for any more clues why it might have failed.
no messages to explain it. just you don't hold your position on the hill
any hint or help will be appreciated.
thx
Fact is that you cannot even skip this stupid mission, as there's a progress lock. Well if you make such a those kinda bugs are a no-go.
Edit: Workaround'ed somehow...
As the developer isn't caring at all about such things apparently:
Firstly: Turn on Slow mode. Else the objective fails so fast that you cannot even place your orders properly...
Then: For testing purpose I activated unlimited vehicle health and placed the tanks on the map's north border as Ilama mentioned to keep the greyhounds outa the sector... And by saying "on the border" I don't mean in fire range, but MG combat range.. I chose the rocks formation before it in the valley and it worked so far, even serving as a cover for some attacks.
You can try without that invincible thingy, but this mission's file integrity is so frail that I wouldn't wanna waste one single minute in it.
In the end they held the enemy vehicles outa the map mostly and thus the mission couldn't fail, but wtf is happening? This is just a campaign-breaker bug. Fun fact: When listening to the victory screen monologue the game continued in the backgrounds and in the middle of the reading the mission failed after success.
WTF Devs, why such a loveless conversion? I rly hope the rest of the campaign won't be that buggy...
When you get the cut scene telling about having to eliminate the artillery, it will not complete, the artillery appears off-board somewhere (never arrives) and therefore out of reach, and the camera inverts to a zoomed-in sky view. A few short minutes later the program is "smart" enough to realize you cannot eliminate the artillery, and so you fail immediately (the message just says you failed). I had to look at the message history to find out why I failed.
The artillery is not shown on the mini-map even in the off board areas that are shown. Even though your units cannot pass the dashed line, you can still fire into the out-of-bounds areas.
The camera issue is easily resolved by zooming out and manipulating the camera again, though it takes extra time you can't use to respond to the rest of the assault.
There is a mod that has bug fixes for the Origin DLC (where this mission comes from), but this bug is not listed in the change log.