The Phantom

The Phantom

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Love the Phantom...but this needs work
Was excited when I saw a Phantom game. but....

Combat felt bland and unresponsive. Hit boxes might be to far, there time i swore i was out line of attack, only to be mulled over.

The game itself does run on Ultrawide monitors well. the only way to play the game was to put into window mode, as it had no resolution settings.
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kernowbill  [developer] Mar 4 @ 1:38am 
Thanks for your comments.

We published a big update to the demo today which addresses a bunch of bugs and rebalances the combat, and adds ultra-wide monitor support among other things.

Details in the post pinned to the top of these boards.
That is an improvment. Wide screen works. Combat felt bit better. However All characters went Idol couple tries on the cave level, having to restart to continue. And the cut scenes between levels would hang unless I hit B on the Xbox controller. This did not happen on first play trough. But Game is showing potential
kernowbill  [developer] Mar 5 @ 12:06am 
We've not had any hangs on cutscenes this end, sounds like you were unlucky and encountered a bug which threw an error and had a knock-on effect causing others.

We're working round the clock to fix the remaining bugs though, and catching more every day, and we'll keep putting out patches. Thanks for your patience.
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