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It really isn't surprising though. Concord had to compete with much better F2P Hero shooters, while costing $40, with boring gunplay, awful character desings and uninspiring map pool. It's like Sony saw 2016 Overwatch and said "do this, but make it lame and gay" . Concord didn't have to do it, ofcorse. Overwatch did that to themselves.
But it has to be up there among the biggest.
Concord burned more $ than Suicide Squad. WB doesn't have the reserves of Sony. Sony will be fine. Their expansion into the PC market is literally printing them money. $200m is a flee bite to them. Sony can re release their 2018-2020 library to PC and easily make that amount, as long as they give up on the PSN push.
to be fair it was a complete mix of reasons. DEI did seem to turn some core gamers off who would be playing long term yeah, but people were also helluva tired of another live service offering, and one in a crowded genre.
The marketing was also terrible. There should have been sponsorship all over twitch for example.
These publishers do not seem to be able to analysis FOMO and sunk cost properly to spot market gaps. They just try and muscle competitors out of the way with a 'its new, of course they will switch over' attitude.
It’s a shame games are designed to be like full time jobs nowdays with battlepasses, microtransaction and generally requiring all your free time.
It’s a tiresome trend :(
Why don't we address the elephant in the room and no I'm not talking about Daw or Emari:
Does Kathleen Kennedy have a consulting firm and did Firewalk use it?
Greetings,
The Professor™
Biggest bomb in gaming history was that ET game in 1983, which has WIPED OUT all large gaming companies of the time and was a hard reset for gaming and from the graves of greedy corpos serving slop came genuine developers who made good games, until wokeness started the decline process again.
Companies will keep doubling down on this slop until one of them goes under, nothing less will be shock enough for them to start doing games for real players and not imaginary, non existent modern audience.
E.T on Atari wants to talk to you.