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Quite !literally lmao !
More like euthanized when it was on the operating table, but only after Sony realized the 400 million dollar dev team were way, way, way too low on talent to restore patient Concord to good health, under an F2P direction.
Rest in pizzas, Thugnificient. We hardly knew you, but you sure made quite the impression.
Exactly, most of those developers had no choice in the creative direction of the game and were required to make it whether they loved the final game or hated it. People celebrating when a developer gets shut down is really awful behavior. Just like when we go to work, we aren’t allowed to tell our managers and bosses what we will and won’t do. It’s Sony executives like Herman Hulst and the heads of the studio at firewalk who are responsible for that mess and they probably won’t suffer any consequences either.