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BG3 you can also play as a dudebro like majority of people did (one dev raged about this), and you don't have to do any woke stuff in it as it lets you play as you want with choices.
This game just lets you only play as ugly gay stereotype characters so no buy.
You can always find ways to try to not make the reason simply the "wokeness" but seeing woke games just going this route over and over, it seems to me that it apparently does contribute to the downfall of games, no matter how much of people want to gnash their teeth and just ignore it.
Oh no, no, their "ethics" would be thrown out faster than light.
You just mad rainbow ♥♥♥♥ is crashing and burning, as it should.
I'd say its the DEI hires, they even tried to get some right wing devs in the company fired.
Hiring people based on things like skincolor or sexuality and ideology don't make good games. You hire the people with the talent instead even if they are 95% all straight white dudebros.
So it's a mix of bad decisions and bein out of touch with the current market... Sony already cancelled some of the service games they had planned ... So I guess this one was too far in the dev cycle to be canned or changed... That's the only reason I think of.
If it's true that Firewalk has been developing this game for 8 years then that means they had 8 years worth of time to tell their employees to play other hero shooters on company time. Like a hour long study session once or twice a week on their competitors games during the developement of Concord. They could have learned from failures such as Lawbreakers, Crucible and even Battleborn that was released at the same time as Overwatch but was more of a MOBA than a hero shooter. And to not repeat their mistakes. And learned why Overwatch is still thriving.
And held quarterly meetings regarding the status of the game market they aimed for, what they learned from the other games and their forums regarding complaints from their playerbases and what would be needed to changed in Concord during developement to make it successfull like adding some unique mechanic in the genre.
But it appears that they wore horseblinders during developement to not get distracted by this and ignore everything else on the market and continued to make their take on the perfect hero shooter but released it 8 years too late.
Because 8 years is a damn long time to make a game and a damn long time to not learn from others, adapt and evolve the game beyond what we're seeing today.
If they had aimed at making the game into a competetive leauge hit then they shouldn't have added a mechanic that punishes the players by preventing them from playing the same character the entire match.
This makes the game harder to strategize for competetive players because they are forced to learn and master more characters than just one.
Lets say that Player-X is a master at playing Character-1 then the opposite team would know this and adapt their strategy to handle that player. But with this mechanic they force the opposite team to study how Player-X plays multiple characters. It would increase the time required for making a competetive team of skilled players.
This is both a drawback and a strength when it comes to competetive players favourizing a character.
A sign that they did not look at how the hero shooter market shifted through the years is that they decided to release the game with a 40€/$ price tag and have microtransactions in the game albeit for cosmetics but still it's microtransactions.
I think if the devs really spent their time without wearing horseblinders while developing the game it could have been recieved much better and I would say a lot, not all, but a lot of gamers would have let the pronouns, SBI and all that slip by because the game would have been fresh and fun to play.
But the game as it is now is just a generic Overwatch clone without it's own identity.
that convinced many people were on the fence to jump on the boycotting side.
Anyway, but I heard Microsoft has a goood developers' envriement
Whatever you say.
I agree, pronouns is not what killed this game. But, I do think making sure to show us in the marketing everyone had them, even the robots. I do think that played no small part. If they were just in the game, and not used as a selling point, you are 100% correct. Nobody would really care they were their.