Concord™

Concord™

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xpldrox 26 AGO 2024 a las 4:44 p. m.
1
Biggest flop on the game industry?
100m budget, less than 5k players peak at launch.

What can we as consumers learn about this?

A few economic tips to the devs (actually the publisher too) on how no to put your money in things that "research marketing" companies tells you to do, afterall, they don't play games.

First of all, a game like this, are usually played by people who can't afford it for themselves. (I mean teenagers overall)

So if you have a talented studio with a big sum of cash to make a product, make sure that the people who will consume the product are the same that will pay for it.

Don't take too long to develop something, it will look outdated, and avoid cartoonished art, they works better in 15$ titles, and that is space the indies rules.

Dont' try to copy styles, copy features, but also create your own, no only to fufill the game loop, but also to increase details that people expected in simmilar titles, hit where they miss.

Don't listen to "wokeness" when you are making design choices. Actually fire this kind of people, they will steal the energy of everyone who actually are passionate about the project.

Last, but no least, check your launch date, and if some big AAA releases at the same time window of your product, postpone it, beleieve me, history already proved that you must be aware of the timming when any kind of potencial big title releases, since players are players, they play other genre of games too, and your marketshare is not composed only by players of the same genre of your game.

That's it, not sweet lies, but not bitter truths either.
Good luck next time guys and keep up!
Última edición por xpldrox; 26 AGO 2024 a las 7:37 p. m.
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Mostrando 31-38 de 38 comentarios
Saii 28 AGO 2024 a las 10:42 a. m. 
Publicado originalmente por xpldrox:
What can we as consumers learn about this?

Not much, just continue spending money only on entertainment that is made for that reason only. And not pushing some weird ideology from California.
John Nightreign 28 AGO 2024 a las 10:44 a. m. 
This game is alive and kicking according to the Concord subreddit lmao. Go take a gander over there if you are in the mood to see peak coping and heads in the sand.
Los 28 AGO 2024 a las 12:38 p. m. 
Publicado originalmente por spice_:
Lawbreakers
Battleborn
Anthem
EvolvE
Suicide Squad
Redfall
Skull & Bones
Concord
Battleborn and Evolve were actually dope though....
Kitty_Kat 28 AGO 2024 a las 1:19 p. m. 
New daily peak 237.
RAWKET LAWNCHAIR 28 AGO 2024 a las 1:22 p. m. 
Publicado originalmente por Florida Man:
This game is alive and kicking according to the Concord subreddit lmao. Go take a gander over there if you are in the mood to see peak coping and heads in the sand.
They banned all the "trolls" so it's a ghost town.
gromenawer 28 AGO 2024 a las 2:05 p. m. 
ET is still the biggest flop of all time. Lost about 75 millions USD adjusted for inflation and manage to nail the final blow to Atari.

But yes, it doesn't matter how you measure it, with 100 millions in dev and about 30.000 copies sold at best, plus all game passes or whatever, Concord is down there in the worse records of videogame history. Is so bad that I wonder if the whole game is a money laundry operation.
PMR 28 AGO 2024 a las 2:24 p. m. 
Publicado originalmente por gromenawer:
ET is still the biggest flop of all time. Lost about 75 millions USD adjusted for inflation and manage to nail the final blow to Atari.

But yes, it doesn't matter how you measure it, with 100 millions in dev and about 30.000 copies sold at best, plus all game passes or whatever, Concord is down there in the worse records of videogame history. Is so bad that I wonder if the whole game is a money laundry operation.
This is more then a 75 million dollar flop though, if they didn't even make 1 mil off it then they've lost over 150 million dollars.
Kitty_Kat 29 AGO 2024 a las 2:45 a. m. 
Publicado originalmente por PMR:
Publicado originalmente por gromenawer:
ET is still the biggest flop of all time. Lost about 75 millions USD adjusted for inflation and manage to nail the final blow to Atari.

But yes, it doesn't matter how you measure it, with 100 millions in dev and about 30.000 copies sold at best, plus all game passes or whatever, Concord is down there in the worse records of videogame history. Is so bad that I wonder if the whole game is a money laundry operation.
This is more then a 75 million dollar flop though, if they didn't even make 1 mil off it then they've lost over 150 million dollars.
200 million
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Publicado el: 26 AGO 2024 a las 4:44 p. m.
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