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Battleborn
Anthem
EvolvE
Suicide Squad
Redfall
Skull & Bones
Concord
not forever though👍
Meaning the company made around $167,280 USD for a $150 million budget.
Released in May 2000, Daikatana received generally negative reviews for its outdated graphics, gameplay, repetitive sound effects, and poor artificial intelligence. It also sold only 40,351 copies, becoming one of the biggest major commercial failures of the video game industry until the release of Concord by Sony in 2024.
697 is the peak of players, not the buyers. if you buy a game but don't launch it or log off while the peak is happening, you are a paying customer but not included.
there is no certain way to say how many bought a game but same pages give estimates based on reviews, concurrent player numbers and other metrics.
Concord is:
~7.3 k by Gamalytic
~12.7 k by VG Insights
~13.1 k by PlayTracker
So something between those numbers is more accurate if you want to calculate something with the actual buyers. Still estimations.
If you say it's about x5-6 higher on PS (I would be interested in a source), than the actual sold copies are closer to 50000.
would be cool if someone could compare to other games that sold 10k on steam and how many concurrent players they had. that would show if this game is some kind of exception in the data set.
Lawbreakers 7579 peak
Battleborn 12101 peak
Anthem - not on Steam
Evolve - 51127 peak
Suicide Squad - 13459 peak
Redfall - 6124 peak
Concord - 697 peak
ODD ONE OUT.
Sorry, but not even Babylon's Fall can compete, which reached 1188 peak CCU and got canned after a year.
Concord is the mother of all failures, it's like a black hole.
Thanks for reading,
The Professor™
I actually enjoyed Babylon's Fall :(
second day peak: 473
third day peak: 402
todays peak: 276
it's going down really fast, brother. the player base got more than halved in 3 days and it didn't start very high to begin with.
not even a week left and you are going to play against a double digit player count in a triple a game
There are 5 stages of grief, they are still on the denial stage. Gotta let them process it at their own pace.
To be fair, at this point they probably wanted to call it a triple-day game, because that's how long it lasts!
Kill it with fire,
The Professor™
It already peaked at 690 and it's going down now lol
lmao this is so pathetic and sad for an AAA title it makes me so happy. This level of sales is the equivalent of an obscure asset flip $2 indie game in the depths of the steam store that no ones heard of.
And they spent 8 years. That's like GTAV level of investment and development time lmfao.