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You're under the illusion that game quality = game sales. It doesn't always work that way.
the Japanese overlords at SCEH noticed his tweets probably
That would mean he only cares about "talented" people playing the game. And who would that be? Other game devs? So they spent all that money just to make a game for only those from their own profession to play?
Insulting your potential audience is one thing, not being able to identify them in the first place is asinine.
Edit: Apparently it was @anim_xander, a former animator at Firewalk.
The short answer is pro-gamers.
At the current time even science can't provide a conclusive answer whether or not there is a drug in this world that's strong enough to make anyone believe that Concord could've been the next big esports title.
Huffing humongous amounts of copium does NOT suffice - we tested it and the maximum we reached was people believing Suicide Squad could make a comeback.
Talk to you soon,
The Professor™
just like a typical IGN writer
OP was talking about sales, not concurrent player counts. Gollum sold a lot because it starred a well-known character of a well-known franchise. It even hit the UK's Top 10 Most Sold Games during its release week.