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every game has pronouns lol
well this is the stupidest thing ive seen all day lol. Naw they dont but go off queen
This, I, and they are all pronouns.
This has been an English Lesson.
Playtesters supposedly told them that maybe the women should look like women so people weren't confused, but these reports never made it to management due to an internal bug. There you go, no agenda here! move on!
Every game has REASONABLE pronouns.
What OP is talking about is the need to present what pronouns to use with respect to a character, and pronouns that are made-up.
The overwhelming majority of people in the world can look at a person and know instinctively what that person's pronouns are; masculine or feminine.
If, for whatever reason, it is not clear whether a person is a man or a woman, that is likely due to that person making a concerted effort to be ambiguous about it, just to watch people get flustered and confused. It amuses them.
When someone says "My name is (X) and my pronouns are..." I immediately recognize the person I'm speaking with holds far-left ideological values. Values which, in my opinion (as a normal person), are beyond the pale of what is acceptable in a sophisticated society. I will likely not get along with this person if our ideologies clash.
I am not alone in this. The overwhelming majority of people think exactly as I do. We see this as a problem, and we will not be a part of it. Which is why there are only hundreds of people playing THIS game, but millions playing a game like Black Myth Wukong. The kinds of gamers Concord wants to appeal to are not numerous enough to court and remain a sustainable business. The warning signs of this indisputable truth have existed for years. The Concord team chose to ignore those warning signs, and now they reap what they've sown.
And I do not care one iota about their abysmal failure.
If you want to play it play it, if you don't well don't.
Seems the popular vote is No thanks.
I have no issue with games committing digital suicide, saves me money.
Gotta pander and get those ESG points to qualify for the low-interest Blackrock loan.
Thing is, I saw those neo-pronouns and was instantly turned off. A lot of people were. Those absurdist, new-age honorifics and the hideous character models signified exactly where this game stood on the political spectrum. Exactly how hardcore it was going to hit THE MESSAGE.
People tuned out. Now Concord has 287 people playing on Sunday night during its launch weekend. So few that Steam's pity function has kicked in and won't display the player numbers in the community hub. You need to use a 3rd party website to check instead.
There's a market for this kind of thing. There's a market for a DEI hero-shooter that proudly boasts its LGBTQIA+ and Political Steam tags. There's a market for neo-pronouns and character models like Daw. People will buy it.
Just not a lot of people.
Enough to hit a 697 player-count peak ON LAUNCH WEEKEND. That's it. That's the crowd that finds this kind of thing appealing. The crowd that probably owns copies of Dustborn, Flintlock, and Tales of Kenzera: Zau too. If Firewalk wanted better numbers, they should have gone more mainstream with the character designs, eschewed the neo-pronouns, used a free to play model, and come out three years ago. Too late now, and $150+ million is a lot to lose. Firewalk is lucky Sony isn't the mafia, or they'd be in for a bad time.
Edit addition: too bad that Firewalk didn't have a pre-existing IP to ride on. The Spider-Man brand's strength helped Insomniac and SBI get away with some truly atrocious writing and exceedingly blunt virtue signaling. God of War's brand strength helped shield it from losing sales from the equally awful writing and virtue signaling there, too (SBI has one shtick and repeats it ad-nauseum).
Concord is a fresh IP, though. It has no brand strength to offset the damage that excessive political posturing does to sales. This is the end result. Rough.