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or if you change the mouse data method from raw? (Options->Misc->Mouse Method)
Smoothing lessened the jittery-ness when moving the mouse slowly, still occurs when moving faster
WIndows/Raw mouse input made no difference on its own, but Raw did work better with the following solution:
What did end up working was setting the game to use Raw input, and then using the mouse software (Logitech G Hub) to set the DPI to >= 3600 then lowering the ingame mouse sensitivity to compensate
that is if it's the actual cause: does changing the mouse make any difference? (just trying to figure out if it's a system setting or the mouse itself)
Tried MX Master 3S and G502 Hero Plus X, both have the issue if set below 3600 DPI
Could be a Logitech mice issue but I don't have other mice to test with right now
One thing comes to mind: On my previous PC which was (I think) a 4800k I had the problem in many other games... it turned out it was the microcode patches for Spectre.
I don't want to advise anybody to disable those unless they know what they're doing, but... it could be an issue.
also: could both of you (Random and Don) tell me the exact model of mouse you use? (also I assume you are both on win10?)
Hans: do you also use a logitech? also what is a Spectre? 🤔
there is still some research left: so far I found out if I want to poll the mouse data I need to make a separate invisible window (it's strange because you can poll keyboard data without it - windows is weird 🤔 )
I use G502 Hero Plus X for gaming, on Windows 10, another odd thing that seemed to work was turning Vsync on in the game but forcing it off in NVCP. Still had some jitters but could turn the DPI down and still have a mostly smooth experience
also one more question for all 3 of you (Don, Random, Gypopo) :
did you experience this with only this game or with multiple games?
(would be nice to know one where it works and one where it's certain it doesn't 🤔 )