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Steam --> Export mesh for Steam game
I bought this software to make Dota related roles,
Then contribution to dota2 workshop,
but, this page (http://www.dota2.com/workshop/), content with these words "but they also receive a split of their items' sales from the in-game store.",
This is not a commercial activity it?
MODO Steam Edition is restricted to personal, recreational and non-commercial use, except only for uses of the Software to create assets and content for sale through Valve’s Steam Workshop.
so yes that is permitted and what is intended for use of this software
In that case you will have to export via fbx, load up Blender, import said FBX and then re export to another file format.
@ She's Lost
Sorry but for now it is english only. Other languages are definitely worth consideration but with this release it could only be an english version on Windows.
MODO saves to a blx format, not fbx. Blender doesn't recongize it.
Looks like MODO isn't going to tap into the exploding 3D printing market. Too bad, really.
I didnt say save, I said export. Modo steam edition should have FBX as an export option. While its probably a pain in the arse, its one of the restrictions tied to this kind of "lite" software. Maya LT does the same thing. The work around is to get the FBX out and convert it to another file format. Modo steam should still be able to import other formats if I am not mistaken.
You can still get meshes made in Modo into a 3d printer, with the steam version it might require more work arounds but it shouldnt be impossible, that said, its clearly not intentended for the 3d printing market but game assets.