UNDERDOGS

UNDERDOGS

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Zero Feb 2, 2024 @ 4:26am
Someone pass the stage 12 boss? any tips?
Any way easy for defeat the 3 chicken runs? :shigure2:
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Showing 1-14 of 14 comments
Svampa Feb 2, 2024 @ 11:33am 
I found useful aiming at the head, or in the middle of the chest when it's without spikes.
And avoid the aoe gas.
Zero Feb 2, 2024 @ 11:51am 
Originally posted by Svampa:
I found useful aiming at the head, or in the middle of the chest when it's without spikes.
And avoid the aoe gas.
yeah i'm tryng do that but still 3 vs 1 too hard for me, looks like i'm getting bully by them :fengxi:
Svampa Feb 2, 2024 @ 1:05pm 
Try staying on the move, land some hits on one and keep moving, and focus the same damaged one.
meowmers Feb 2, 2024 @ 1:49pm 
i found alternating hooks to the head worked well. also one body is spiked and is armored.
MadPhoenix Feb 2, 2024 @ 2:23pm 
Just won my first run and noticed a few maybe usefull things.
- Stay mobile and keep circling arround. Even if your hit by gas, keep circling.
- The gasses/poisons dont do damage, only disoriantate. One slows your movement down, so you have to move your arms more, one impares vison and the third sorta zooms you out a bit. All are anoying but thats pretty much it.
- Guardians heal when taking on an additional head, so focus on on at a time.
- Repeatet hits to the engine can cause Overheat for a short time
- Guardians CAN be bashed arround, thou i think they need to be stunned for that.
- I found that a good way to deal damage, especially later when you dont have to keep an eye on all 3, is to lauch youself forward with both arms, double bash the head or engine, and push yourself straight back again with both arms.
- the Turbo one looks scarrier than it actually is. While im not shure if it can crash into me and deal damage that way, its actualls main attack is pushing its head(s) toward you like a snake. The whole rest of the running animation it remains vunerable, and if you hit the engine enought you can put it into a short overheat state.
- None of the Guardians animations are particularly fast. Once you`ve got a grip on their duration you`ll see a lot more gaps to exploit

Overall i consider it an easier fight in terms of avoiding damage, but way harder in terms of endurance. The safe way is a drawn out circleing fight, wearing them down one by one.
Getting Shock and other DOT parts might be a good call for this fight specifically. Thou i wonder if there also a good "Berserker" build where you just go ham on them ^^

Anyway, hope something in this wall of text can help you =)
Happy smashing!
Zero Feb 2, 2024 @ 2:45pm 
thanks for all the info :chocola2:
meowmers Feb 2, 2024 @ 5:44pm 
take a break after the second boss. It'll be much easier than try to marathon.
buzz__bomb Feb 3, 2024 @ 2:07pm 
create a build with big boy/bomba/skull crusher with pwr & physical dmg addons/upgrades, skull crusher does 250% damage on head shots. you can one shot alphas and jacks. I beat pricilla with 5 quick punches to the face. same thing for wardens, multiple quick headshots and they go down
roach Dec 4, 2024 @ 7:46pm 
Getting the upgrade that allows you to slide and not stop sliding till you stop yourself and a locomotion arm is very good. I use a locomotion arm and the pound weapon on my left arm, then used the flail and a swinger arm on my right. Put a lot of overheat and shock upgrades on right arm and equipped the upgrade that makes objects fly towards other objects on my chassis. Basically I flew through all the normal rounds and with the boss whenever he shoots gas I Mike Tysoned his face and then ran and hit him with the flail
Lordofthepuppers Dec 4, 2024 @ 8:34pm 
It's not super hard once you know what to do. Go in circles. Try not to hit the gas, but if your only other option is getting hit by the hydras then run through the gas. Get as many headshots as possible, and try to only focus 1 hydra at a time. It's fine if you stand still for a second to get a massive combo on one of them, but don't stay still for too long.
A_pet_tick Dec 5, 2024 @ 3:26pm 
If you have upgrades that apply debufs to it (such as guarenteed overheating) aim for the body. (Probably not the case for shock, but idk) That also goes for any nails that stick into the ground, as if you nail the body right, you can force it to be still for a good chunk of time, which is good for evasion or focusing damage.
For doing pure damage, aim for the head.

If you are low on hull, try hard to block with your arms. And put a lot of focus on dodging shockwaves since i dont think you can block those.
I just beat it with a slim axe and a blastwave nailgun. The nailgun was a horrible match for this boss. The thing that saved me was an overheat on physical damage addon and a "smack arms together to deal shock" gadget, along with a ton of fortification on the arms. It took a long time, but the easiest stage is the last. Would definitely recommend focusing one at a time the first two stages. fighting all three is a waste of energy and time.
Saitama Mar 24 @ 6:21am 
first time I beat it was when my build was putting all the damage possible on my right arm and weapon and mobility on my left, I'd move in with my left, punch with my right, back out, go in, swing, back out for most encounters with bigger enemies or bosses, once you learn that rhythm things can be pretty trivial with the right build
Chibbity Mar 24 @ 6:24am 
Originally posted by CodeMakerRed:
Would definitely recommend focusing one at a time the first two stages. fighting all three is a waste of energy and time.

Yeah, this.

They ones that are left heal to full, so focusing down one at a time is the best strategy.
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