Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Im pretty sure anyone could figure it out :P
I figured this out my very first playthrough in classic lol. I didn't even know about the dog until I read a walkthrough during a later playthrough
I read some other strategies after completing it, and the popular ones seem to involve sacrificing cheaper ships or having a wall of Gravwell Generators to distract the Junkyard Dog and sending Destroyers right down the centre to clear the turrets. Absolute waste of resources, especially if the Dog goes for a destroyer or two when you're distracted.
Using cheap, non-capital ships with good attack en masse was my first thought, as it made the Junkyard Dog useless, and then avoiding most of the turrrets by flying low also worked great for me. Plus, you need as many Destroyers and Frigates as possible for the next mission.
That and functioning formations, especially with the nebula swarmer missions, made them downright evil.
Can't do anything about the former, but I hope when they fix the latter that it brings back some of the fun :P