Homeworld Remastered Collection

Homeworld Remastered Collection

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Intel Integrated Graphics
I recently made the idiotic mistake of buying the Grim Fandango rerelease without reading the specs. I didn't realize it doesn't support my intel integrated graphics. I'd like to prepurchase this, but until I know I can run it, I'm not willing to take the gamble. Is there any information available about support for intel graphics?
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Showing 1-15 of 21 comments
OuchOfDeath Feb 17, 2015 @ 3:10pm 
Grim Fandango uses OpenGL instead of DirectX to do its 3D rendering. Homeworld is most likely using OpenGL as well, and I'm assuming it'll use the same or higher OpenGL version as Grim Fandango, so I'd wait to find out before picking it up.

Aori Feb 17, 2015 @ 4:45pm 
Why are you gaming with Intel IGP to begin with? Even if you can play it, you will have terrible FPS issues.
Thanatos Feb 17, 2015 @ 5:13pm 
Originally posted by Aori:
Why are you gaming with Intel IGP to begin with? Even if you can play it, you will have terrible FPS issues.

Same question i have.. I can get it if its all you can afford, but yeah..why try PC gaming with integrated graphics processors!?

selereth Feb 17, 2015 @ 5:32pm 
Actually, one of the devs stated on the now defunct Gearbox forums that his laptop with Intel HD 4200 graphics can manage the game at full HD with a few settings turned off such as DoF and God rays at 60 FPS, with stuttering only occurring with large amounts of ships on the screen. The Futuremark benchmark for this chipset is around 1000 or so, so if your GPU meets or surpasses that number then you're good to go for at least medium settings (low anti-aliasing setting, lighting, shadows, etc.) I would think.
RamboVital Feb 17, 2015 @ 5:37pm 
All I can say is this,
The oringal Homeworld (Game of the Year Edition)... which I have right infront of me. Uses DirectX.

Here are the requirements.

Windows 95/98/NT 4.0 (w/ service 4.0) CD-ROM

Mininmums:
Pentium II 233, 32MB RAM,
100 MB Space (plus 50 Permanent Swap File)
4x CD-Rom Drive
4 MB PCI Video Card (16-Bit color DirectX compatible)
16-bit Directx compatible Soundcard
Win-Compatible Mouse

Preferred:
Pentium II 350+, 64 MB RAM
400 MB HD Space (for full installation)
12 MB+ 3D Acceleration Video Card
Win-compatible Mouse with Mousewheel

Internet/Multiplayer:
32-Bit Internet service provider with 28.8 kbps Modem or LAN

So, I would say yes for Directx since its on the box. To be honest I looked at the new System Requirements and it blow my mind. Clearly they didn't optimize the game after they messed with the code, updated the textures and added a couple of other things to the game.

New Homeworld requirements.
OS: Windows 7
Processor: 2.3 GHz Quad Core Processor
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850 (1GB VRAM)
Hard Drive: 20 GB available space
brandonengmark Feb 17, 2015 @ 9:56pm 
Aori and Thanatos, I have a computer with specific limitations. I am asking if I should be concerned about those limitations and whether I should spend money on the game now, or worry about it after I own a different machine. You repeated my situation in a condescending way without offering any ideas of value.

I'm not looking for a hardware ♥♥♥♥ measuring contest. Thanks everyone who replied except for Aori and Thanatos.

OuchofDeath, yes, Apparently my Intel GPU doesn't support the most recent OpenGL standard that Grim Fandango requires. I know it's not a power issue, it's an outdated driver issue, which is also why I'm worried about the same things that RamboVital brought up. There's no reason my computer can't run Homeworld from a processing power standpoint. I'm just curious what new software standards my admittedly inadequate hardware doesn't support.

I know, now, that the information is not out there. I'll have to wait for braver gamblers then me to complain about their 5 year old computers not running games.

Thanks guys. If information pops up, I'm still interested.

ORCACommander Feb 18, 2015 @ 9:23am 
Originally posted by RamboVital:
All I can say is this,
The oringal Homeworld (Game of the Year Edition)... which I have right infront of me. Uses DirectX.

Here are the requirements.

Windows 95/98/NT 4.0 (w/ service 4.0) CD-ROM

Mininmums:
Pentium II 233, 32MB RAM,
100 MB Space (plus 50 Permanent Swap File)
4x CD-Rom Drive
4 MB PCI Video Card (16-Bit color DirectX compatible)
16-bit Directx compatible Soundcard
Win-Compatible Mouse

Preferred:
Pentium II 350+, 64 MB RAM
400 MB HD Space (for full installation)
12 MB+ 3D Acceleration Video Card
Win-compatible Mouse with Mousewheel

Internet/Multiplayer:
32-Bit Internet service provider with 28.8 kbps Modem or LAN

So, I would say yes for Directx since its on the box. To be honest I looked at the new System Requirements and it blow my mind. Clearly they didn't optimize the game after they messed with the code, updated the textures and added a couple of other things to the game.

New Homeworld requirements.
OS: Windows 7
Processor: 2.3 GHz Quad Core Processor
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850 (1GB VRAM)
Hard Drive: 20 GB available space
Homeworld GOTY has at least 3 different rendering engines. Software, Direct X and Opengl 1.1. I heard there may be a Voodoo 3D one but i have never had a voodoo gfx card so i can not say for sure.

So back to the OP. HW 1 will most likely not work up to scratch so you will have to use software mode or if you use direct x there is no gaurentee that it was fixed. HW2 is almost entirely opengl and will not work for intel ♥♥♥♥♥♥♥ sets before they went with the gfx cards built into the cpu

however the remastered version will work if the intel set supports opengl 3.3
HarbingerDawn Feb 18, 2015 @ 10:39am 
Originally posted by RamboVital:
All I can say is this,
The oringal Homeworld (Game of the Year Edition)... which I have right infront of me. Uses DirectX.

HW1 used software rendering, DirectX, or OpenGL as options, as stated above. To work properly on modern hardware you typically have to run it in OpenGL (not by specifying it specifically, but as a consequence of the other registry settings that you have to specify). HW2 used OpenGL by default with no other API options. Since the HWR engine is just a modified form of the HW2 engine, comparisons to HW1 are irrelevant.
Nailfoot Feb 18, 2015 @ 12:48pm 
Originally posted by RamboVital:
All I can say is this,
The oringal Homeworld (Game of the Year Edition)... which I have right infront of me. Uses DirectX.

Here are the requirements.

Windows 95/98/NT 4.0 (w/ service 4.0) CD-ROM

Mininmums:
Pentium II 233, 32MB RAM,
100 MB Space (plus 50 Permanent Swap File)
4x CD-Rom Drive
4 MB PCI Video Card (16-Bit color DirectX compatible)
16-bit Directx compatible Soundcard
Win-Compatible Mouse

Preferred:
Pentium II 350+, 64 MB RAM
400 MB HD Space (for full installation)
12 MB+ 3D Acceleration Video Card
Win-compatible Mouse with Mousewheel

...

I played the original HW on a Pentium 200MMX and it performed fine. I suppose the GOTY edition upped the system requirements for some reason.

My friend played it on an AMD 300MHZ processor (Do not recall which one) and I had better performance than he did when we played multiplayer over LAN.

I know I had a better graphics card than he did though. I had used one of the old 3DFX VooDoo passthrough cards but I cannot recall if that is the same card I played this game on.

Anyway, thanks for the memory lane trip!
Last edited by Nailfoot; Feb 18, 2015 @ 12:49pm
brandonengmark Feb 18, 2015 @ 2:06pm 
Thanks ORCACommander, that answers my question. I don't have opengl support past 3.1. Glad I didn't take the gamble.
ORCACommander Feb 18, 2015 @ 2:56pm 
Originally posted by brandonengmark:
Thanks ORCACommander, that answers my question. I don't have opengl support past 3.1. Glad I didn't take the gamble.
you're welcome. wish it was a more satisfying answer but you could always try the classics instead of remastered until you get a better computer.
sam Feb 18, 2015 @ 3:06pm 
Originally posted by RamboVital:
All I can say is this,
The oringal Homeworld (Game of the Year Edition)... which I have right infront of me. Uses DirectX.

Here are the requirements.

Windows 95/98/NT 4.0 (w/ service 4.0) CD-ROM

Mininmums:
Pentium II 233, 32MB RAM,
100 MB Space (plus 50 Permanent Swap File)
4x CD-Rom Drive
4 MB PCI Video Card (16-Bit color DirectX compatible)
16-bit Directx compatible Soundcard
Win-Compatible Mouse

Preferred:
Pentium II 350+, 64 MB RAM
400 MB HD Space (for full installation)
12 MB+ 3D Acceleration Video Card
Win-compatible Mouse with Mousewheel

Internet/Multiplayer:
32-Bit Internet service provider with 28.8 kbps Modem or LAN

So, I would say yes for Directx since its on the box. To be honest I looked at the new System Requirements and it blow my mind. Clearly they didn't optimize the game after they messed with the code, updated the textures and added a couple of other things to the game.

New Homeworld requirements.
OS: Windows 7
Processor: 2.3 GHz Quad Core Processor
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850 (1GB VRAM)
Hard Drive: 20 GB available space

Actually, BitVenom commented on the old Gbx forums that it is still OpenGL (3.1? Definitely 3.x). They have definitely optimised the game and have stated that it will be optimised further in post-release patches; they stated on the forums that a week ago they earned a 25% gain in performance in HW2. They are ABSOLUTELY optimising A LOT.
Aori Feb 18, 2015 @ 3:14pm 
Originally posted by brandonengmark:
Aori and Thanatos, I have a computer with specific limitations. I am asking if I should be concerned about those limitations and whether I should spend money on the game now, or worry about it after I own a different machine. You repeated my situation in a condescending way without offering any ideas of value.

I'm not looking for a hardware ♥♥♥♥ measuring contest. Thanks everyone who replied except for Aori and Thanatos.

OuchofDeath, yes, Apparently my Intel GPU doesn't support the most recent OpenGL standard that Grim Fandango requires. I know it's not a power issue, it's an outdated driver issue, which is also why I'm worried about the same things that RamboVital brought up. There's no reason my computer can't run Homeworld from a processing power standpoint. I'm just curious what new software standards my admittedly inadequate hardware doesn't support.

I know, now, that the information is not out there. I'll have to wait for braver gamblers then me to complain about their 5 year old computers not running games.

Thanks guys. If information pops up, I'm still interested.

It was a serious question, first off we don't even know what intel IGP you even have, there are a lot. That said, it is safest to assume you can't run any graphically demanding game made past 2008 with an intel IGP without severely crippling your experience in some form or another. That includes haswell refresh.

As for the post saying the game was run on a laptop intel 4200 IGP, it would have had to be at most 720p(HD) resolution on low-mid settings, which defeats the purpose of what the game is even offering.
selereth Feb 18, 2015 @ 3:44pm 
Originally posted by Aori:
Originally posted by brandonengmark:
Aori and Thanatos, I have a computer with specific limitations. I am asking if I should be concerned about those limitations and whether I should spend money on the game now, or worry about it after I own a different machine. You repeated my situation in a condescending way without offering any ideas of value.

I'm not looking for a hardware ♥♥♥♥ measuring contest. Thanks everyone who replied except for Aori and Thanatos.

OuchofDeath, yes, Apparently my Intel GPU doesn't support the most recent OpenGL standard that Grim Fandango requires. I know it's not a power issue, it's an outdated driver issue, which is also why I'm worried about the same things that RamboVital brought up. There's no reason my computer can't run Homeworld from a processing power standpoint. I'm just curious what new software standards my admittedly inadequate hardware doesn't support.

I know, now, that the information is not out there. I'll have to wait for braver gamblers then me to complain about their 5 year old computers not running games.

Thanks guys. If information pops up, I'm still interested.

It was a serious question, first off we don't even know what intel IGP you even have, there are a lot. That said, it is safest to assume you can't run any graphically demanding game made past 2008 with an intel IGP without severely crippling your experience in some form or another. That includes haswell refresh.

As for the post saying the game was run on a laptop intel 4200 IGP, it would have had to be at most 720p(HD) resolution on low-mid settings, which defeats the purpose of what the game is even offering.

You must have missed the part in my post where I said that it was a Gearbox developer who had made this claim plus the part where he said it was playable at these settings at 1920x1080. BUT if you want to make assumptions and think that this game is as demanding as any other triple A title currently out there then go ahead, don't let me stop you.
Aori Feb 18, 2015 @ 8:11pm 
Originally posted by selereth:
Originally posted by Aori:

It was a serious question, first off we don't even know what intel IGP you even have, there are a lot. That said, it is safest to assume you can't run any graphically demanding game made past 2008 with an intel IGP without severely crippling your experience in some form or another. That includes haswell refresh.

As for the post saying the game was run on a laptop intel 4200 IGP, it would have had to be at most 720p(HD) resolution on low-mid settings, which defeats the purpose of what the game is even offering.

You must have missed the part in my post where I said that it was a Gearbox developer who had made this claim plus the part where he said it was playable at these settings at 1920x1080. BUT if you want to make assumptions and think that this game is as demanding as any other triple A title currently out there then go ahead, don't let me stop you.

Show me a source. I find it nearly impossible to play this game at 30+ FPS let alone 60 at 1080p with anything higher than low settings on an IGP from Intel.

Considering their recommended settings are a 5850 and 560 GTX, an intel IGP would likely be a minimum requirement if they had one. Obviously requirements standards vary game by game but generally recommended means medium to high settings at 720p for general smooth gameplay.

I'm not assuming anything, I'm just simply countering a blanket statement that an intel IGP will run this game with minimal problems. Which it won't, the system requirements clearly state that.
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Date Posted: Feb 17, 2015 @ 2:33pm
Posts: 21