Homeworld Remastered Collection

Homeworld Remastered Collection

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Tachikoma Mar 1, 2015 @ 1:36pm
omg this game is too fing hard
anything i do wrong effects the later missions is there something i can do i love c&c warcraft starcraft but this is just fed up
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Showing 1-15 of 60 comments
aevansjr35 Mar 1, 2015 @ 1:38pm 
Not really hard just need to do more then rush a target. Send in scouts and probes to bring pieces of enemy forces to you.
Magron Mar 1, 2015 @ 1:39pm 
this.

why browser and cellphone games are taking over the market.
MagneticJerk Mar 1, 2015 @ 1:41pm 
Originally posted by aevansjr35:
Not really hard just need to do more then rush a target. Send in scouts and probes to bring pieces of enemy forces to you.

Not really even. You just need to realize that the AI doesn't properly react to your Salvettes and snatch every capital you can. And then it's literally just sending those straight into the enemy, no tactics required, since the balancing between ship classes is really off and capitals dominate everything, at least in HW1R.
Onasi Mar 1, 2015 @ 1:51pm 
We talking HW1 or 2? Because apart from some slightly annoying missions (Shoals and maybe Kadesh?) HW1 is really not a difficult game. Sure, if you never played it before you will spend some time adjusting, but that's that. HW2 is a slightly different beast though and I really don't recommend starting with it.
Nef Mar 1, 2015 @ 1:55pm 
It may not be too hard, but that mission where you have to salvage dozens of enemy frigates is stil annoying, just cos it takes forever and is pretty boring to do :(
Diomedes Mar 1, 2015 @ 1:58pm 

Originally posted by Onasi:
We talking HW1 or 2? Because apart from some slightly annoying missions (Shoals and maybe Kadesh?) HW1 is really not a difficult game. Sure, if you never played it before you will spend some time adjusting, but that's that. HW2 is a slightly different beast though and I really don't recommend starting with it.
HW1 classic was definitely a difficult game, HW1R? No not at all.. One huge AI feature that the AI abused to no end in the classic that isn't present in Remastered is ship ramming.. Carriers, khadesh motherships were awful in this regard.
Eduardo Mar 1, 2015 @ 2:04pm 
There isn't a single mission where you HAVE to salvage frigates. You can finish the entire game without salvaging anything, especialy in HW1R. The game is scaling difficulty based on how many ships you have, so it doesn't matter if you salvage every single enemy ship in previous mission, the next mission will still be as difficult as it would be with smaller army.
Husbando Mar 1, 2015 @ 2:06pm 
lol remastered is SO much easy than orignals... way to easy
Last edited by Husbando; Mar 1, 2015 @ 2:06pm
Moose Mar 1, 2015 @ 2:07pm 
I went through both games and the only time I had to restart a mission was in HW2R when I accidentially docked the dreadnaught with the mother ship and it glitched so I couldn't dock it with the Bentusi. I wouldn't consider either of these games to be hard.
Farlion Mar 1, 2015 @ 2:24pm 
Originally posted by Magron:
this.

why browser and cellphone games are taking over the market.

Unfortunate truth.
aevansjr35 Mar 1, 2015 @ 2:26pm 
Originally posted by MurcDusen:
Originally posted by aevansjr35:
Not really hard just need to do more then rush a target. Send in scouts and probes to bring pieces of enemy forces to you.

Not really even. You just need to realize that the AI doesn't properly react to your Salvettes and snatch every capital you can. And then it's literally just sending those straight into the enemy, no tactics required, since the balancing between ship classes is really off and capitals dominate everything, at least in HW1R.

The AI prioritizes Salvagers first then goes down hill. Using my above tactic and its been a cake walk. Like on the 3rd mission. I sent in 3 scouts and pulled the enemy to the mothership and they attacked in 4 or 5 waves of ships I took from the enemy. Sat and took the one assault craft they sent every 5 minutes just for a good laugh.
Morri Mar 1, 2015 @ 2:46pm 
Nah ignore this eltist bunch, it's freaking hard. I used to play HW1, but yeah, if you don't know the missions before hand, you're kinda screwed. Which isn't the best game design.

Example: Gardens of Kadesh. Without knowing that you're going to get hordes of fighters thrown at you, you may not have prepared enough anti-fighter ships, if you haven't prepared enough of those, then the rest of your fleet goes bye bye fast.

Then, once you finish that mission, and your fleet was wiped out because of it, you're left with nothing, and not enough resources/time to build back up. Thus, dead, and the asteroid mission prior doesn't give you enough resources to build up a sufficient fleet, so you need to go back before that. Very frustrating.

This lack of respite for building up can mean you get stuck, several missions in, because you messed up several missions earlier not preparing for something you had no idea to prepare for, and while I still love the game, and the campaign, it's a pretty big design flaw. I suppose it can be slightly averted by saving at the end of every mission.

Still, to everyone saying it's easy. Maybe if you know what to expect, know exactly how to play the AI, and the exact mechanics of the game. That doesn't make it easy though, that just makes you proficient at it because you've played it so damn much already.

It's like me saying Kerbal Space Program is easy, because I've spent hundreds of hours learning it, and it's mechanics. It just means I've gotten good at it. No need to bunch such a bunch of pissbabies about someone finding it hard because you don't anymore.
Last edited by Morri; Mar 1, 2015 @ 2:48pm
Kurayami Mar 1, 2015 @ 2:51pm 
im fairly sure Op is trolling.



Originally posted by Elate:
Nah ignore this eltist bunch, it's freaking hard. I used to play HW1, but yeah, if you don't know the missions before hand, you're kinda screwed. Which isn't the best game design.

Example: Gardens of Kadesh. Without knowing that you're going to get hordes of fighters thrown at you, you may not have prepared enough anti-fighter ships, if you haven't prepared enough of those, then the rest of your fleet goes bye bye fast.

Then, once you finish that mission, and your fleet was wiped out because of it, you're left with nothing, and not enough resources/time to build back up. Thus, dead, and the asteroid mission prior doesn't give you enough resources to build up a sufficient fleet, so you need to go back before that. Very frustrating.

This lack of respite for building up can mean you get stuck, several missions in, because you messed up several missions earlier not preparing for something you had no idea to prepare for, and while I still love the game, and the campaign, it's a pretty big design flaw. I suppose it can be slightly averted by saving at the end of every mission.

Still, to everyone saying it's easy. Maybe if you know what to expect, know exactly how to play the AI, and the exact mechanics of the game. That doesn't make it easy though, that just makes you proficient at it because you've played it so damn much already.

It's like me saying Kerbal Space Program is easy, because I've spent hundreds of hours learning it, and it's mechanics. It just means I've gotten good at it. No need to bunch such a bunch of pissbabies about someone finding it hard and you don't anymore.

Kadesh - all missions before this one Taiidans trown hoards of fighters at you. How exactly you wont be prepaired? Yuo dont have strice craft? Well Assault frigates will do (even better since swarmers wont damage them much) heavy corvettes and suh will also suffice and even if you dont have them - you have some time at start to harvest and there is multigun tech which is designed especially for such occasions - fleet command tells you to use it. you should try realy hard to be wiped out in this mission or ignoring everything on previous ones.


the only mission which you can and will most probably fail without knowing in advance is securing all 6 cryotrails since you need to act quick and have ships needed.
Last edited by Kurayami; Mar 1, 2015 @ 2:53pm
Morri Mar 1, 2015 @ 2:58pm 
Originally posted by Kurayami:
im fairly sure Op is trolling.
Kadesh - all missions before this one Taiidans trown hoards of fighters at you. How exactly you wont be prepaired? Yuo dont have strice craft? Well Assault frigates will do (even better since swarmers wont damage them much) heavy corvettes and suh will also suffice and even if you dont have them - you have some time at start to harvest and there is multigun tech which is designed especially for such occasions - fleet command tells you to use it. you should try realy hard to be wiped out in this mission or ignoring everything on previous ones.

Because Taiidans use much smaller numbers, and don't throw that at you all at the same time, but in waves, making them much easier to deal with, with a smaller fleet. Also the game gives you research, like defenders, that you'd assume would be useful (after all it gives you them and advises you to use them to counter the enemy) but instead get eatten up in moments. Yeah I tried multiguns, they were about as useful as throwing jam at the enemies. See previous statement about research.

And all of your advice is moot. Once the swarmers are swarming you, it doesn't matter, that's game over. Any frigates you build will be wiped out in seconds as the swarmers focus them, same for corvettes.

Also the resources you get are pitiful in these levels. The only real way to beat them is just to amass a fleet (of assault frigates) before hand. Which, as I said, is preparing before you know what to prepare for.
Farlion Mar 1, 2015 @ 3:00pm 
I didn't have a single Assault Frigate during the Kadeshi levels. As for Multiguns, they work amazing.
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Date Posted: Mar 1, 2015 @ 1:36pm
Posts: 60