Homeworld Remastered Collection

Homeworld Remastered Collection

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dh_1484 Feb 28, 2015 @ 1:41am
Should i skip to HW2 since 1 is bugged??
Just bought the game and didnt play the orginals should i just skip hw1 and play hw2 due to al the bugs in the first one??
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Showing 1-15 of 16 comments
Aori Feb 28, 2015 @ 1:46am 
Play HW1, most of the "bugs" is a lot of whining from a certain demographic. HW1:R does play differently from HW1 classic. That won't change any time soon. If you're playing the missions you need to start with the first game.

If you only care about gameplay, play the classics, which are also included but your eyes may bleed if you're used to todays standard of visual quality.
The Haney Feb 28, 2015 @ 1:55am 
There are no consistent gamebreaking bugs. Play it and enjoy it.
FlashBurn Feb 28, 2015 @ 1:58am 
HW1R is not so much bugged as its not exaclty the same as HW1.
Frienby Feb 28, 2015 @ 2:06am 
Oh good, since it's not bugged. Can someone tell me how to get passed mission 10 in hw1? My objectives show completed, x by them, all enemies dead and nothing happens. Reloaded save for mission, same thing happens. Game stuck on mission 10. Any work arounds would be appreciated!
Tar Palantir Feb 28, 2015 @ 2:47am 
Originally posted by Scorpio Shirica:
Oh good, since it's not bugged. Can someone tell me how to get passed mission 10 in hw1? My objectives show completed, x by them, all enemies dead and nothing happens. Reloaded save for mission, same thing happens. Game stuck on mission 10. Any work arounds would be appreciated!

Have you found all the hidden enemies? There was a big group of Frigates in the "safe lane" below the research station. I went there with all my Destroyers, since they cope so well with radiation.
Nod Feb 28, 2015 @ 2:51am 
Originally posted by The Haney:
There are no consistent gamebreaking bugs. Play it and enjoy it.
wrong i did i captured all the frigets in mission 5 and way over the friget cap and i rape anything
@nt1chr1$t Feb 28, 2015 @ 2:59am 
HW2 is better than HW1 because you don't have stupid missions like the asteroid belt one. The rose-colored glasses of the 99' niche game fans feel their tedious gameplay removals are 'bugs'.

Homeworld 2 classic was kept alive by several different modding teams while Homeworld 1 wasn't. Vocal minority at its finest.
TheBleachDoctor Feb 28, 2015 @ 3:34am 
Originally posted by extreme978:
HW2 is better than HW1 because you don't have stupid missions like the asteroid belt one. The rose-colored glasses of the 99' niche game fans feel their tedious gameplay removals are 'bugs'.

Homeworld 2 classic was kept alive by several different modding teams while Homeworld 1 wasn't. Vocal minority at its finest.
^
This.
Leah Ackermann Feb 28, 2015 @ 3:41am 
HW1 has a couple of problems... the asteroid mission for starters.

And the remastered version is problematic in the one where you have to stay in the Dust, which you cannot see anymore...
TheBleachDoctor Feb 28, 2015 @ 3:42am 
Originally posted by Sir Puffington:
HW1 has a couple of problems... the asteroid mission for starters.

And the remastered version is problematic in the one where you have to stay in the Dust, which you cannot see anymore...
Yeah but those are minor inconveniences in an otherwise fun and interesting campaign.
Falaris Feb 28, 2015 @ 3:48am 
The dust is much easier to see in sensor view. Didn't have any real problems with it - other than the radiation frying about 40 frigates when I thought 'Hey, they can get across that gap before blowing up, surely!'. If you want to harvest the resources while playing, load the resourcers and a repair corvette into your carriers, and have those travel to the resource field. Repair & harvest.

TheBleachDoctor Feb 28, 2015 @ 3:49am 
Originally posted by Falaris:
The dust is much easier to see in sensor view. Didn't have any real problems with it - other than the radiation frying about 40 frigates when I thought 'Hey, they can get across that gap before blowing up, surely!'. If you want to harvest the resources while playing, load the resourcers and a repair corvette into your carriers, and have those travel to the resource field. Repair & harvest.
In addition, dock all your strike craft and corvettes. They are fodder here. If they even slip outside the dust cloud they explode into smithereens.
Tar Palantir Feb 28, 2015 @ 3:50am 
Originally posted by Falaris:
The dust is much easier to see in sensor view. Didn't have any real problems with it - other than the radiation frying about 40 frigates when I thought 'Hey, they can get across that gap before blowing up, surely!'. If you want to harvest the resources while playing, load the resourcers and a repair corvette into your carriers, and have those travel to the resource field. Repair & harvest.

I scouted ahead with Proximity Seansors to check for safe passages, and had the rest of the fleet follow. Still, ♥♥♥♥♥♥♥ annoying mission, the Gehnna Dust Clouds in HM2 are much easier to navigate.
Feallan Feb 28, 2015 @ 3:50am 
Originally posted by extreme978:
Homeworld 2 classic was kept alive by several different modding teams while Homeworld 1 wasn't. Vocal minority at its finest.

Because it was a 1000 times easier to mod.
Falaris Feb 28, 2015 @ 3:53am 
Originally posted by TheBleachDoctor:
Originally posted by Falaris:
The dust is much easier to see in sensor view. Didn't have any real problems with it - other than the radiation frying about 40 frigates when I thought 'Hey, they can get across that gap before blowing up, surely!'. If you want to harvest the resources while playing, load the resourcers and a repair corvette into your carriers, and have those travel to the resource field. Repair & harvest.
In addition, dock all your strike craft and corvettes. They are fodder here. If they even slip outside the dust cloud they explode into smithereens.

On my second (or was it third?) try on the mission I used destroyers, a carrier, and two gravwell generators. (The carrier for transporting repair, salvage corvettes, and optionally replacing the gravwell generators). Radiation became a non-issue, and the destroyers were quite capable of annihilating the fighters - when they were safely immobilized by the gravwell generators.

I suspect that is the best solution for that mission.
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Date Posted: Feb 28, 2015 @ 1:41am
Posts: 16