Homeworld Remastered Collection

Homeworld Remastered Collection

Ver estatísticas:
Way to make time go faster?
It's really boring to watch my Resource Collectors slowly chip away at the asteroids.
Última edição por Professional Bucket; 26/fev./2015 às 15:34
< >
Exibindo comentários 111 de 11
sieur_metz 26/fev./2015 às 15:35 
The game will autocollect everything for you at the end of the level.
Yeah, but I'm wondering how make time go faster mid-level.
ZEnON 26/fev./2015 às 15:41 
Its part of the Game from Homeworld 1 classic... do you stay and slowly collect RU for the next mission, or speed ahead with limited RU for ships.
sorry no shortcuts to speed it up :)
Imho its part of what made HW1C great.
Última edição por ZEnON; 26/fev./2015 às 15:41
Ah, okay. Thanks.
once you have a resource managment ship (or whatever its called) that helps, also use a carrier when you can, as they can also get RU dropped off in them I think. Plus the carrier is good as an over all support if you have a mining fleet and a battle fleet (and a seperate bomber fleet obviously)
Adam Beckett 26/fev./2015 às 15:59 
... I am typing this while my 5 resource collectors (2 resource controllers) are cleaning up the map. It's now going on for 30 minutes. I checked my email, I made coffee, I looked at the weather forcast, wrote 5 comments on Steam ... life goes on ... ;)
ZEnON 26/fev./2015 às 16:02 
Escrito originalmente por †hε P¤þΣ's sin hole.:
once you have a resource managment ship (or whatever its called) that helps, also use a carrier when you can, as they can also get RU dropped off in them I think. Plus the carrier is good as an over all support if you have a mining fleet and a battle fleet (and a seperate bomber fleet obviously)

Yes having a resource collector set to guard (G key) on 2 or 3 RU collectors will make it follow them about, keeping itself between them all, This will speed up collecting greatly.
Syncope 26/fev./2015 às 16:34 
Escrito originalmente por ZEnON:

Yes having a resource collector set to guard (G key) on 2 or 3 RU collectors will make it follow them about, keeping itself between them all, This will speed up collecting greatly.

Doesnt work exactly like this in remastered im finding, it just selects one at random and follows that one only rather than trying to stay an equal distance between both.

Ah well, little things.
Adam Beckett 26/fev./2015 às 16:36 
I found my resource collector ignoring the resource controller and heading for the mothership (although - I think - the mothership was still further away).

I find random AI glitches at times, or maybe those workers just don't want to do what "the man" tells them to do. Rebels without a pause...?
@nt1chr1$t 26/fev./2015 às 16:39 
Escrito originalmente por Adam Beckett:
I found my resource collector ignoring the resource controller and heading for the mothership (although - I think - the mothership was still further away).

I find random AI glitches at times, or maybe those workers just don't want to do what "the man" tells them to do. Rebels without a pause...?

I've never encountered my resource ships going to the mothership over a controller unless they had material the controller could not process.
Adam Beckett 26/fev./2015 às 16:41 
Escrito originalmente por extreme978:
Escrito originalmente por Adam Beckett:
I found my resource collector ignoring the resource controller and heading for the mothership (although - I think - the mothership was still further away).

I find random AI glitches at times, or maybe those workers just don't want to do what "the man" tells them to do. Rebels without a pause...?

I've never encountered my resource ships going to the mothership over a controller unless they had material the controller could not process.

THIS could be the case!

Instead waiting in line (while the controller has to serve another collector), the AI may decide to go to the mothership? I see game logic applied. This makes sense now...
< >
Exibindo comentários 111 de 11
Por página: 1530 50

Publicado em: 26/fev./2015 às 15:33
Mensagens: 11