Homeworld Remastered Collection

Homeworld Remastered Collection

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Buntkreuz Feb 23, 2015 @ 11:05am
System Requirements?
Hi, the recommended system requirements seem to be a bit low? I meet all of them quite easily, although my GPU is a bit older and on the entry level of hardware right now, it exceeds the recommended or at least has it. But of what ive seen of the remastered, it seems to be very intense? I mean, it looks beautiful and i fear it will just wreck my PC. So what do you think, are the recommended requirements correct and "true"`?
Or do you think it will need a lot of more hardware power than they call out it needs?

At the moment i have 8gb RAM, 3,6 quad Core and a Radeon 6700HD with 1gb Vram.
As i said, the GPU is entry level and a bit "dated", it still is able to run Shadow of Mordor on mid- high settings and other neat games.

It will be released soon anyway, so maybe people share their experience as to how much hardware power the game actually needs to be playable with at least 30fps?
Would be nice, so i know my system can handle it right now or i have to upgrade first and get the game later on.
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Showing 1-4 of 4 comments
Reginald Feb 23, 2015 @ 11:15am 
Keep in mind this is using the same engine as the original HW2 which is around ten years old. and while it looks goregous; most of the stress will be in rendering the modern graphics....these are apparently quite adjustable from what we've seen. I suspect you'll be able to run the game fairly graphically stripped down without much CPU power. As you amp it up no doubt the costs will increase but also keep in mind that from a rendering perspective your computer only needs to render the ships, asteroids and explosions.

Its a nearly terrainless RTS not an FPS.
Buntkreuz Feb 23, 2015 @ 11:32am 
Originally posted by nlD.Deisu:
Keep in mind this is using the same engine as the original HW2 which is around ten years old. and while it looks goregous; most of the stress will be in rendering the modern graphics....these are apparently quite adjustable from what we've seen. I suspect you'll be able to run the game fairly graphically stripped down without much CPU power. As you amp it up no doubt the costs will increase but also keep in mind that from a rendering perspective your computer only needs to render the ships, asteroids and explosions.

Its a nearly terrainless RTS not an FPS.
sure its terrainless, but therefor more effect intense than other RTS Games. More light effects, explosions and other effects that might need high power.
As i said, i see it might work well, but i am certainly just totally unsure. I simply cant really judge it right now. I watched some footage and it looked as if it was like the old ones with higher resolution and new textures. So theoretically not much of a big deal. But you never know before.
As is said, i would love if people report how the game runs on their systems.
Larry Feb 23, 2015 @ 12:19pm 
No, if anything they seem a bit high. It doesn't look that good and there's a lot missing such as textures and what not plus it's running on the old HW2 engine which could be the reason the requirements are so high what with having to repurpose an extremely old game engine on newer hardware and operating systems... It was probably a rush job in optimizing it but I think the requirements could be a lot lower. I'm not complaining, I think just about anyone could run this especially with the minimum requirements( http://www.game-debate.com/games/index.php?g_id=17049&game=Homeworld%20Remastered%20Collection ) but that's not to say that the requirements seem quite high for what's on offer here...
Buntkreuz Feb 23, 2015 @ 1:15pm 
ok, hm, still dont know. Well i will not preorder it anyway. No benefit in that. I let others be the cannonfodder of buying it and testing. I hope the game runs fine though. But if you are right, then thats a good things.
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Date Posted: Feb 23, 2015 @ 11:05am
Posts: 4