Homeworld Remastered Collection

Homeworld Remastered Collection

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YAX3EX Feb 22, 2015 @ 11:36pm
hilgarian units v vaygar units
I have not played homeworld but I have been watching videos of game play on it. What is the main difference in the factions units? Does one have better frigates than the other? Or does one have a different strategy type over the other?
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Showing 1-10 of 10 comments
DROPbear Feb 22, 2015 @ 11:53pm 
Couldn't really tell, since the mp is still in beta stage. Based on HW2, hiigaran destroyers UP, battlecrusiers OP, ION frigates OP. Vryger lancers OP.
Kaiser Angel Feb 23, 2015 @ 12:07am 
it should be the same, the only difference is the mother ships, ones vertical and ones horizontal.

I find the horizontal one easier to defend but it probably makes no difference (its proabably just in my head :D )
Done Feb 23, 2015 @ 12:11am 
Originally posted by Kaiser Angel:
it should be the same, the only difference is the mother ships, ones vertical and ones horizontal.

I find the horizontal one easier to defend but it probably makes no difference (its proabably just in my head :D )

You're probably thinking of Taiidan vs Kushan regarding the horizontal/vertical difference.

Vaygr vs Hiigarans is a completely different ballgame and the best way to sum it up is Vaygr units are incredibly specialized in their 'roles'(anti fighter - anti frigate - etc.). While Hiigaran units are more open to different options regarding their counters for each individual ship type.
Last edited by Done; Feb 23, 2015 @ 12:40am
Lora Grim Feb 23, 2015 @ 12:15am 
Originally posted by Space Hamster:
*squeek*

Still just as adorable. I just want to pet you and give you silly pet names like... George.

I have a nice big cage with lots of room in it and you would have your own little spinny thingy you can run around in for my amusement.
Reginald Feb 23, 2015 @ 12:16am 
Hiigaran fleets are generally frigate focused. They have a superior array of options in the frigate category. The torpedo frigate is undeniably the best in the game for its versatility. Flak Frigates are the best AA in the game as well. Hiigaran Destroyers are solid and essentially punch 1 for 1 against Vaygr destroyers. Vaygr do have good frigates, but not the variety or flexibility that the Hiigaran ones have.

Vaygr have 3 more spaces for Strike Craft than Hiigarans do, in standard unit capacity games (the "competetive" norm) Hiigarans have 15 slots and Vaygr have 18. This means Vaygr get 18 Interceptor squadrons to Hiigaran's 15. Hiigaran fighters are at a base line "superior" on a individual fighter to fighter basis, but Vaygr squadrons have more members. Ultimately the crunch favors Vaygr fighters. They get more and are superior. Vaygr also have a broader array of fighter craft by virtue of their Lancer fighters (specializing in corvette killing). on top of the standard Intercepter, Bomber, Scout mix.

Vaygr have "better" corvettes as well. Laser Corvettes are essentially superior bombers, and a small group can quickly eliminate capital ships. While missile corvettes make decent all-rounders. Compare this to gunship corvettes (AA) and pulsars (flexible) the vaygr are generally regarded as superior in this department.

Battle Cruisers are a whole different game though. Hiigaran BCs are more versatile and cannot be completely disabled as only their ion-cannons can be destroyed. Their cannons remain viable.

Vaygr BCs can be completely disabled, if you pop their engines and their missile launchers they will not be able to aim their spinal-mounted Trinity cannon. HOWEVER; in a 1v1 a good commander will micro his Vaygr BC to eliminate the Hiigaran BC's ability to use half of its ion-cannons. So Vaygr are superior in this respect.

Good strategy, good tactics and bringing the right tools to the job matters a lot in this game
Done Feb 23, 2015 @ 12:35am 
Originally posted by Lora Grim:
Originally posted by Space Hamster:
*squeek*

Still just as adorable. I just want to pet you and give you silly pet names like... George.

I have a nice big cage with lots of room in it and you would have your own little spinny thingy you can run around in for my amusement.

I was feeling all fuzzy inside until that last sentence...
YAX3EX Feb 23, 2015 @ 1:18pm 
Originally posted by Space Hamster:
Originally posted by Lora Grim:

Still just as adorable. I just want to pet you and give you silly pet names like... George.

I have a nice big cage with lots of room in it and you would have your own little spinny thingy you can run around in for my amusement.

I was feeling all fuzzy inside until that last sentence...


i need hamster to power my KND technology
K▲IYOTE Feb 23, 2015 @ 1:55pm 
There are a few basic counters that apply to both races, like BC kills DD kills FF. Things get a little fiddly beyond that. Vaygr frigates especially have a hard time finding a niche in a fleet that isn't covered by their corvettes and fighters. Bombers on both sides are made especially for killing BCs and DDs.

It's going to require some rethinking once the multiplayer launches though, because I'm sure the balance is going to be somewhat different from classic given the introduction of Kushan and Taiidan forces.
paradoxnrt Feb 23, 2015 @ 4:06pm 
Just a bit more on Hiigarian vs Vagyr Battlcruisers.

Technically both the Hiigarian BC ion turrets (main weapon) and the Vagyr Trinity Canon (main weapon) have the same range. However, the Vagyr canon is located in the bow of the ship, while the Hiigarian turrets are located more 'center' of the ship. This means that head to head, the Vagyr will fire first. If there are a few Vagyr BCs in the fleet, you can destroy 1 or more Hiigarian BCs before they can even fire.

Getting a Hiigarian BC behind a Vagyr BC is possible if the Vagyr commander isn't using Hyperspace Inhibitors.....but if he is = the Hiigarian will either have to deal with a frontal assault or use strikecraft to take out Vagyr modules/engines. Of course, once upgraded, the Vagyr strike craft are superior to the Hiigarians, so......

Oh, and any attack from above or below will see the Hiigarian BC only able to use a single Ion Turret.....where the Vagyr BC will be able to (eventually) bring its nose up/down to use the Trinity Canon.

Anyway, the simple answer is that both BCs have advantages and disadvantages. The winner will usually be the more skilled commander.
Last edited by paradoxnrt; Feb 23, 2015 @ 4:10pm
Hilgarian ships are more defensive generalized while Vagyr are more offensive specialized. To me it matters if I rather choose shield generators instead of cloaking.

It goes down to fleet composition.

Hilgarian fighters are a bit stronger while Vagyr has more numbers per squadron. But they lack attack power in numbers because their is an anti fighter corvette unit called the Gunship.

Hilgarian Flack Frigates are great against strike craft, but not as effective against corvettes. Topedo frigates can target strike craft but they are better at shooting down corvettes.

The Vagyr work differently. They counter frigates with laser corvettes that are meant for anti capital can easy take out frigates. They don't have any anti fighter corvettes because their primary corvette is missile launching anti corvette. Which means that Vagyr fighter squadrons have two more units in formation just so they can maintain offensive effectiveness with a lack of anti strike craft counter units.

Vagr Assault Frigates are anti corvette but can do more damage to other frigates than a Flak Frigate. Heavy Missile frigates work different than Torpedo Frigates because they don't have an anti strike craft attack missile, instead actually they are anti frigate and capital ship units.
This also is different for Carriers. One Hilgarian carrier can facilitate production of all strikecraft to frigates while a Vagyr Carrier can only produce once ship class with only one production subsystem.

Capital Ships. Hilgarin capital ships are more resistant to strikcraft because they have more guns or cannons. Hilgarian destroyers are anti frigate and corvette, however they have more attack range than their frigates. With cannons both top and bottom, the ship is well covered.
Vagr capital ships rely on heavy missiles to dominate other capital ships. However they only have two cannon turrets and a few point defense guns for anti strike craft, it is to say they are weak against bombers.

Hilgarian Battlecruisers are better at taking out multiple frigates and destroyers. However Vagyr Battlecruiser only exist to take out Hilgarian battlecruisers. This is well told by how Vagyr Battlecruisers have a destroyable heavy missile tube array and a superstructure linked very slow firing multibarrel heavy laser cannon. If the engine is shot out of a Vagyer Battlecruiser, it is pretty much just as threatening as a Destroyer.
However the Heavy ion cannon turrets on the Hilgarian Battlecruiser can be shot out. It is not as venerable when engines are shot out as well just because there are heavy guns have the range and damage to protect the ship from frigate and capital ship targets. Add the fact that Hilgarian fleets have better escorts against strike craft make it so that Hilgarin ships are not easily sabotaged.
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Date Posted: Feb 22, 2015 @ 11:36pm
Posts: 10