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Sure, the tooltips help somewhat, but some things are just not there. For example I have no idea why my guy attacks twice. Or why I'm killing myself when attacking a spiky guy, and why it does different damage at different times, or how to prevent that "thorns" damage.
I think the fast-paced, minimal information given gameplay is great for experienced players, that's how I'd want the lategame to look like, and I wish more games had options for that.
But as a noob, it does prevent me from properly seeing what's happening.
I generally like harsh games without tutorials, like Don't Starve Together, or roguelite games where you're supposed to die.
But in Megaloot it feels like I'm supposed to know these things, without actually getting the information on it.
I'll try again this afternoon though..