Megaloot

Megaloot

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Sinpurge Nov 30, 2024 @ 5:13pm
Needs Tutorial
This game needs a tutorial. Plain and simple. Devs, you need to make it your mission to educate people on your game either while it's being played or before they dive in. You've got some good stuff here I reckon but the lack of tutorial is going to turn a lot of players away.
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Showing 1-15 of 18 comments
axilirate  [developer] Dec 1, 2024 @ 5:34am 
what parts are confusing?
and im the only dev
Kambien Dec 3, 2024 @ 12:38pm 
Originally posted by axilirate:
what parts are confusing?
and im the only dev

I just bought the game, looking forward to getting into it. A tutorial would be good in what do the icons mean? What are the classes? What are each class specialty? I am at the character select and I have no idea what the circle icon means. Sword I believe is attack? Two swords means.... duel wield? Maybe?

It looks good but I really have no idea what I am doing as someone who has 3 minutes into the game.
Kambien Dec 3, 2024 @ 12:46pm 
To add to this, something that says how to get items. I couldn't figure out why I was dying at first. I was waiting for items to drop (get that mega loot). But no items were dropping. Then it dawned on me, the bottom left must be the store. It wasn't until I mouse over items that I knew to buy them (versus loot them).
Kambien Dec 3, 2024 @ 12:49pm 
Another item, tier set limits? How do these work? It would be good to have a tutorial that explains how you grow in your armor.
Stubbieoz Dec 4, 2024 @ 12:25am 
Originally posted by axilirate:
what parts are confusing?
........>

Just about everything :steammocking:
I agree that the core gameplay is not obvious at the start of the demo. (I had to watch a let’s play video to get going, when I usually have no interest in watching other people play games and like to jump in and discover things myself.)

Something that confused me that hasn't already been mentioned is that you upgrade your gear by buying the same item you already have. (Surprising!) But you can't upgrade your gear by buying the same item at a higher rarity. (Double surprising!)
Kambien Dec 7, 2024 @ 12:33pm 
Originally posted by Lactose Intolerant Volcano God:
I agree that the core gameplay is not obvious at the start of the demo. (I had to watch a let’s play video to get going, when I usually have no interest in watching other people play games and like to jump in and discover things myself.)

Something that confused me that hasn't already been mentioned is that you upgrade your gear by buying the same item you already have. (Surprising!) But you can't upgrade your gear by buying the same item at a higher rarity. (Double surprising!)

Yeah, I think I'll uninstall and wait for the game to have an actual tutorial before picking it up again.

Pretty silly to have to go find third party guides on the basics.
Myrn Dec 11, 2024 @ 9:43am 
Funny - this game does npt need any tutorial or guides to succeed. The question is, are you lazy, or do you enjoy finding stuff out for yourself? I agree on one thing tho, the elite monsters could use a better desciption - because you never really know what their elite glow does... just always different colours and most of the time you are clueless what even happened and you are dead.
Originally posted by Myrn:
Funny - this game does npt need any tutorial or guides to succeed. The question is, are you lazy, or do you enjoy finding stuff out for yourself?
Oh the irony of suggesting players are lazy and incurious for not finding out how to play the game on their own! The question could just as well be, 'Are you too lazy and judgemental to be curious about how other players experience the game, or do you enjoy finding stuff out for yourself?'
Myrn Dec 12, 2024 @ 2:33pm 
If you wanne get it that way, so be it. It wasn't even close to be meant that way. But of course people get butthurt just because someone is not the same opinion. The game litteraly has a practice mode, what else you want? ~ cheers
Zelxios Dec 12, 2024 @ 4:25pm 
everyone has been saying this from the beginning. the game is ever changing so yes there needs to be a tutorial
Myrn Dec 13, 2024 @ 8:57am 
I agree to disagree. There is a difference between "it would be nice to have a tutorial" and "there needs to be a tutorial" - because no, there does not "need" to be one. The same goes with "everyone has been saying this" and "some people/ many people have been saying this" - because even if I would be the only one not saying it, it would not be "everyone". :) - In the end it doesn't matter to me, a tutorial wouldn't hurt anyone, I just don't like the approach of some people demanding it and saying it is nessesary - because again - It is not. - cheers
Originally posted by Myrn:
I agree to disagree. There is a difference between "it would be nice to have a tutorial" and "there needs to be a tutorial" - because no, there does not "need" to be one. The same goes with "everyone has been saying this" and "some people/ many people have been saying this" - because even if I would be the only one not saying it, it would not be "everyone". :) - In the end it doesn't matter to me, a tutorial wouldn't hurt anyone, I just don't like the approach of some people demanding it and saying it is nessesary - because again - It is not. - cheers

I definitely agree with you about 'needs' versus 'want'. But I would consider the effect you have on this discussion. For the sake of semantics, you're dismissing the experience of other gamers and insulting them.

Constructive criticism of a game by people who care about its development is a valuable resource. Even if you or the dev don't agree with the criticism, it's still valuable. There's no obligation for the dev to add a tutorial or anything else.

Why it's valuable is that it shows there's a mismatch between player expectations and what the game delivers. This could be for many different reasons. As an example, it could be that the game is not finding the right audience and is being promoted on Steam to players who are not familiar with the mechanics and find the UI confusing. It could be that the way the game is marketed on the store page, either with the wording or the trailer, is giving players a misleading impression. It could be in-game text is being misinterpreted because the wording is not clear.

So even if you believe the game doesn't need a tutorial, and you could be correct in that belief, it doesn't mean the players who are sharing their experiences should be discouraged from doing so. When players give feedback on a game, it gives the dev more information, which they may choose to use to improve the game or how it is marketed. Just as importantly, it increases user engagement. Games get promoted on Steam for a number of different reasons, and I imagine forum traffic helps.

Basically, there's no need to try to shut down the conversation or insult others when they're giving constructive criticism - you're actually more at risk of harming games and game communities by doing so.
Last edited by Lactose Intolerant Volcano God; Dec 13, 2024 @ 1:26pm
Myrn Dec 14, 2024 @ 10:48pm 
Originally posted by Lactose Intolerant Volcano God:

Basically, there's no need to try to shut down the conversation or insult others when they're giving constructive criticism - you're actually more at risk of harming games and game communities by doing so.

And that is exactly the problem of the person who understands my comment as a insult, while it is not. I could say I am feeling insulted because someone is telling me this game needs something that it doesn't need in my opinion, thus trying to shut me up too, but I don't say it nor do I think that way. It's all nit picking and getting butthurt over something someone want's to get butthurt about. People have different experiences and opinions everywhere, and I didn't insult someone directly in using degrading language or worse - all I see is my contribution to a conversation that has a different opinion to someone else, which is - let's face it, also part of importance in the whole picture to a dev for deciding on how to approach an update or something and taking into account where to actually spend resources on to make the game the best experience he can for everyone.

If for example only 10 people cry about something they wanne get added and 1000 other people don't even care about that feature but don't share their opinion about it, chances are the dev focuses on something the 10 people want, thus wasting resoures that could have been something else instead and may have been something that the other 1000 people would have wanted but didn't get.

I agree in most of your comment because it's true, however, you don't seem to see the whole picture yourself and/or missunderstand my intentions or me in general, which could be due to english not being my native language and I am not the best in communicating myself clearly with it.
If someone got offended by my comments, I apologize even tho it wasn't my intend to insult anyone. My opinion stays as it is tho - in the end I don't care much about if there is a tutorial or not (as long as it is optional and we don't have to do it every single run), as said, I just don't like the "it needs" approach.

Edit:
Making games is hard (I did work on several projects myself). and the "it needs approach" is a not so rare thing that often overwhelms Dev,s (especially smaler or single devs) and in the end discourages said dev on continuing work,by people demanding things as if they are entitled to it (even worse in comment sections of some free to play games or early acces games that actually don't charge you money) - cheers

TLDR: If you want to not get offended by something, stay off the internet (at least steam/twitter/reddit and co.) and use discord, which is the better place to communicate in cases like this anyway.
Last edited by Myrn; Dec 14, 2024 @ 11:03pm
Zelxios Dec 16, 2024 @ 11:21am 
Originally posted by Myrn:
I agree to disagree. There is a difference between "it would be nice to have a tutorial" and "there needs to be a tutorial" - because no, there does not "need" to be one. The same goes with "everyone has been saying this" and "some people/ many people have been saying this" - because even if I would be the only one not saying it, it would not be "everyone". :) - In the end it doesn't matter to me, a tutorial wouldn't hurt anyone, I just don't like the approach of some people demanding it and saying it is nessesary - because again - It is not. - cheers

as i've state the game is constantly being changed and added to so yea there has to be some sort of tutorial so people can know whats going on. the fact that multiple people have been asking and in other post are confused about certain mechanics there should be a tutorial other than a practice mode which doesnt really tell you anything
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