Take On Mars

Take On Mars

View Stats:
MrBorkus Aug 12, 2013 @ 8:54am
rover speed?
have the rovers gotten even slower than they were before? even the rotation of the camera on the laders seem slower? please could you incrase the speed a bit
< >
Showing 1-10 of 10 comments
Generation_Ugly Aug 12, 2013 @ 9:13am 
Yes, we're gonna have to go right to ludicrous speed. (Sorry, couldn't resist :D)
MrBorkus Aug 12, 2013 @ 9:56am 
in future please try harder to resist
Pale SugarBalls Aug 12, 2013 @ 10:38am 
Yea i agree. its a game. But when it takes 30min real time to go 100m. thats just dumb
Proteus Aug 12, 2013 @ 10:45am 
You should be glad that the Devs decided to give the rovers such an incredibly fast speed.

The real Curiosity rover has a maximum speed of 90 mph (the "m" of course being meters, not miles ;) ) with the real speed, especially in hard terrain, being far lower ;)

(but of course I hope as well, that we get some kind of time acceleration (while the rover is driving))
Last edited by Proteus; Aug 12, 2013 @ 10:48am
Jᴧgᴧ Aug 12, 2013 @ 11:45am 
The real Curiosity rover also takes around 20 minutes to communicate 1-way with, which if we currently had to deal with (turn wheels left, wait 40 minutes, straighten wheels, etc) we'd shoot ourselves in the head.

Slightly sped-up rovers in the interest of keeping the game entertaining is a very small thing. Even if it went to realistic speed, I wouldn't mind much - the medium and large rovers are MUCH faster than the small one.
Last edited by Jᴧgᴧ; Aug 12, 2013 @ 11:46am
Pale SugarBalls Aug 12, 2013 @ 3:00pm 
Yea while were at it lets make it so it takes 30min REAL time to respond to my commands. Really, this is a game Simulator its gotta have some unrealistic features in it.
I haven't used a small rover for a few days so I can't comment there, but the medium rover seems the same to me that it was when I first used one, which was about 4 days ago now.
Yes they are slow, but they had to make a compromise between realism and fun, and I think they got it just about right.
Drop a lander to another mission, set the rover going forward (as long as it doesn't have damaged wheels and the way ahead is clear), and then go an do an objective or two with your other vehicle, popping back to check on the rover every so often.
As long as you don't go back to the command centre, or to another location, it will keep running. Unless you have it on realistic time, in which case it will keep running either way.
For those who want a totally non-fun experience, the devs are putting in the realistic communication setup, where it takes 8 minutes for your command to reach the vehicle, and 8 minutes more for you to find out what happened. In this mode (as in real life), commands are sent in batches. And with realistic time, this would mean you could send a batch of commands, then shut down the game and play something else, or go out, or whatever, and when you log back into that vehicle, you can see what happened. Usually it will turn out you have crashed, gone off course, damaged something, or just plain screwed up somehow.
These NASA guys train for years with these things, and have far superior computers to us PC gaming nerds (notice I said US PC gaming nerds, because I don't mean it as an insult, and I openly admit I am one as well)
Ropefish Aug 12, 2013 @ 9:43pm 
we need to strap rockets to the rovers :T
Take on kerbal?
N Quarter Aug 13, 2013 @ 6:52pm 
Originally posted by Messin With Sasquatch:
Really, this is a game Simulator its gotta have some unrealistic features in it.

It does, the Speed the Rovers go in the game is un-realistic.

Originally posted by Messin With Sasquatch:
Yea while were at it lets make it so it takes 30min REAL time to respond to my commands.

This will not be forced on everyone, but the DEVs have spoken about having a Hardcore Mode, where the Rovers travel at Realistic Speeds, and will also have a Time Delay for Commands [although I doubt it will be a long delay].

Also, one Feature they said they will eventually work on is the ability to plan out your Rovers actions, hit excecute, exit the Game, and come back tomorrow to see what Results the Rover has for you [or which Cliff it ended up tumbling off].
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Aug 12, 2013 @ 8:54am
Posts: 10