Take On Mars

Take On Mars

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HUGARK Feb 3, 2015 @ 3:28am
Full Mars Map?
Do you have the Complete Mars to explore? I'm very interested in this game because i recently read the book "The Martian" from Andy Weir. I'd love to explore the Mars on the Trails of Mark Watney, so I would like to know if there is the Full Mars Map, or at least Acidalia Planitia to Pathfinder and to the Schiaparelli crater!
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Showing 1-15 of 17 comments
Nitro Feb 3, 2015 @ 7:07am 
Unfortunatly not. You cannot explore all of mars. That'd be too much work for the TKOM Team, which only consists of 2 people. I believe the largest area is 4x4 km. You can go to place like victoria crater and gale crater. You can even explore Earth's moon, Phobos, and even Ceres!
But is possible make a ficcional Map like 'addon' an put in game.
Nitro Feb 3, 2015 @ 5:41pm 
Yes. You can create your own map on mars, but it'll take a long time, as you probably have to hand place every rock.
HUGARK Feb 4, 2015 @ 6:54am 
Okay, good to know! Anyone read this book btw?
SchweddyBalls Feb 4, 2015 @ 1:08pm 
i read it about 2 months ago! good book, little on the techno side for me,kind of dragged out towards the end but overall very good/lot's of details
Dram Feb 5, 2015 @ 5:52am 
Hi Hugark,

As mentioned above, the whole planet is not done, that would be beyond the scope of possibility with the detail and true-to-life terrain we've done. I would love it though.

The largest map is in fact 8x8km, it is Cydonia Mensae and features the famous "face" on Mars.
HUGARK Feb 5, 2015 @ 6:00am 
Is it your goal to make the full mars? (Yeah, of course in a minor scale ;))
And to "making my own maps" is it an ingame editor or is there a tool to make this? It would be great to make a scenario for the workshop out of the book. (And also my greatest recommendations for the book)
Dram Feb 5, 2015 @ 6:25am 
We won't be making the whole of Mars, even scaled down. This is due to the game focusing on surface operations rather than traversing the planet's surface.

That said, locations can be added of course, and the game is extremely moddable. Everything you need is provided with the game. When you start it up there is a loader which has various tools you can use, and yes steam workshop is of course supported.
HUGARK Feb 5, 2015 @ 6:42am 
Man, your game sounds nice, it's great that the developers are active in the forums!!! ;)
Is it a complex (like source hammer editor) or an easy level editor (like portal 2 ingame oder age of empires)?
Nitro Feb 5, 2015 @ 7:05am 
I have taken a quick look at it and I really didn't understand. But I can't fully tell you how it is. Maybe Dram or someone else would explain.
Matze Feb 5, 2015 @ 10:01am 
Hey Hug.

Ich sehe gerade, dass Du deutsch bist. suche mal bei Youtube, nach Matzes Space Odyssey. Da gibts ein bischen Gameplay, und auch aktuelle Dinge zu TKOM. Wenn Du was spezielles wissen willst, schreibe mich hier einfach an.

Gruß

Matze

P.S: Sorry for writing in german, but it makes this a lot easier for me :)
<--lazy ;)


Dram Feb 5, 2015 @ 10:03am 
No worries Hugark :) Indeed I am active on the forums as feedback from players helps shape the game, which it already has a lot.

The editor is a bit more complex, similar to Hammer I guess, but a lot can be done with it.
Dram, make tutorials to us :D to make mods :P in youtube.

Its a joke man, :) is hard work, i know that.
Pressure Line Feb 6, 2015 @ 12:07am 
Rudy did put up some info on map making: http://steamcommunity.com/app/244030/discussions/15/

And i believe ElemethSigma has at the least started on making a map: http://steamcommunity.com/app/244030/discussions/10/620696933999630340/

But the 'short' answer is making a map for TKOM is complex, and time consuming, but not overly difficult if you have at least some idea of what you are doing.
MycroftCanadaNS Feb 7, 2015 @ 9:02am 
You could stitch maps together as we have discussed in another thread which would allow for someone to explore te entire surface of mars that is of course all the maps were made.
Last edited by MycroftCanadaNS; Feb 7, 2015 @ 9:03am
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Date Posted: Feb 3, 2015 @ 3:28am
Posts: 17