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I can build modular, BUT, like yourself, i have spent hours trying to get it the idiotic life support to work. With only one simple airlock, no tunnel, electrical working, totally sealed, remounted resource tanks, tank wall panel, all next to life support module.
I get to choose what atm i want, but when i select, the level goes to that but with no local change.
With no life support, it is another game killer, if u can get the original outpost life support to work good luck, other than that, i have no use for the game at this point..............
As a side note, does anyone here know how to create rechargeable batteries for wall piece for the Modular Base and the Outpost? I would like to try to incorporate them into my multiplayer games.
Another thing to watch out for that hasn't gotten as much attention is the fact that you need ton "prime" the carbon dioxide tanks and naturally with Modular Bases the resource panels must have the right type/number of barrels. It took me 4 FULL oxygen barrels, and 1 of Each of Nitrogen and CO2, on the Moon to get 0.3 Atmospheres - this is basically the SMALLEST moduular base you could build minus the fact that i had a long tunnel before the airlock to the ground (wasn't about to jump that high lol) Note the CO2 needs to be partial or rather mostly empty - but must have CO2 in it. Also needless to say you must power your base to make it generate atmospheres, and you also need power to run the radiattion alamrs, screens and other devices that might take power (note: Water Fountains/Modular Printers, despite the unrealistic nature of the design DO NOT require power to work -Water Fountain needs ONLY 0.3+ Atmospheres; and the modular printer must be build outside anyway.)
Also, as noted above, you may have to place the LSM on the east (I have had it work on north as well) wall to get it to function properly.
Other note, you will need power, each LSM on the outpost draws 100W constant, and 1 KW when pressurizing/depressurizing. So highly recommend not using a solar panel for this.
For resources, I think the large resource tanks are only for the outpost building. I believe you have to use the wall holders with canisters for modular.
Borrowed Image of Meko Van's Video (recommend his stuff, I learned a lot from his videos)
https://i.ytimg.com/vi/7ZhAlqU3ow0/maxresdefault.jpg
I am planning on getting a few screen shots and making a troubleshooting guide for the LSM to help, but basically looking at the image above, you should see a storage and local composition as seen above. If it is not functioning at all (west or south wall) you won't see any of that information. If it is functioning, but the "room" isn't calculating properly, you should see the storage resources, but if you hover over the different atmospheric settings, you won't get the "what is needed" values. The Local composition portion should populate properly after everything is setup properly and you can pressurize correctly. If you don't see these when you pressurize, I would assume something isn't working properly and I would try pulling up and reconnecting different parts.
Hope this helps some.