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Are warlocks considered air units? I mean they're in blimps, but when I build stationary anti air they never fire.
I usually send hunters to take them out, but if my Dragon knows crippling roar or eye of patriarch, those two abilities can wipe them out easy.
I'm not sure how to counter mass Warlocks yet. earlier I suggested Hunters with the Immunity spell cast on them, but that definitely does require micro and attention - the Hunters will take a bunch of damage if you just let them sit and attack the warlocks instead of moving them.
Otherwise all I have at the moment is that the Dragon might be the best way - swoop in with an ability that hits an area, maybe Dread Roar or Pillar of Flame. They die easily, but that doesn't help so much.
... Hmmm... what about Bomber Balloons with Revelation that are cloaked with the Zeppelin's Fog of War and shielded with Immunity?
Gas attacks work fine too, in essence every weapon of mass destruction is fine.
However, i find certain units indeed unbalanced, troopers first and foremost. with all three upgrades they just walk into your base, capture it all before you can kill them and then suicide into whatever groundforces you have, whiping them out rather quickly... all for the meager cost of 3 recruits.... and i though marines were bad in SC2 xD
Edit: this also works against mass locks, or pretty much anything for flying or floating :P
On hard, in act 2 and 3 gl with that "strategy".
Troopers Spoils of War probably needs a change, it makes building Turrets not only pointless, but actively dangerous. If they couldn't capture Turrets, that alone would probably help a lot.