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Unusual combat and difficulty because to my knowledge there is no other game out there that pits you against a group of assorted enemies that are not "cannon fodder" and that require some strategy to defeat.
The bone golems are not hard if you use flaming weapon buff, and the enemies interrupting you is a clue to move your bu*t out of there. The game basically forces you to move a lot especially since there is no invincibility frame when being hit so if you are in the middle of a group of enemies and they all hit you at once, you will insta-die because each and every hit will count.
As for the not being able to post a review, that happened to me a lot. Sometimes its because Steam doesnt like a certain phrase or word or special sign. It could also be because your review is too long, you will get no warning message but the review will not post. I find that extremely annoying so i usually dont even bother posting reviews anymore.
it is just frustrating having to constantly slow your moves down to match his speed
its like playing a good fighting game but your hero is stuck at half speed
I don't know if it's the mark of a good strategy game if the only thing I need to change in order to finally be able to kill bone golems is to buff my weapon before laying into them with the same x-x-y combo as before. I don't have much trouble with dodging, usually my timing is good enough to receive the riposte damage buff, must be from all that practice playing Dark Souls.
The other problem with the game is the graphics glitches that happen every time I load up the game. You can even see them in my screenshots and the saved states of the game display the glitches, too. There hasn't been any support from the game devs to help me resolve the issue, either, so it's up to me to slog through constantly pausing and breifly Ctrl-Esc out of the game for about 30 seconds before popping back in to resume where I was. It is brutally tedious.
Bound by Flame is much simpler in this respect than Dark Souls which requires a lot more "problem solving" and is a lot more complex, but still BbF requires paying a bit of attention to the skilltrees and the weapon stats improvements.
You mentioned in your review that you grinded for potions or bolts or traps. Im not trying to brag (im not even remotely a skilled player and i usually dont like difficult games) but i almost never had to use potions in BbF until the final boss which was....rage quit material to say the least.
If you have any intention of finishing this game, save all your bolts and potions for the final boss.
To me BbF feels more like an arcade game than anything else. The combat is fast, frantic and exciting, the RPG elements of the combat are kept to a minimum so they dont distract from the action. BbF is arcade combat mixed with a good story and some RPG elements.
I think part of the problem is that players were expecting something along the lines of Kingdom of Amalur and Dark Souls and its not like these two games at all.
Yeah it sounds like a very annoying problem.
Never had this issue with BbF, the only games that gave me similar glitches were Stalker Clear Sky (but was doing that very rarely), and Witcher 3 (which i "fixed" by turning nvidia hair physics off).
I dont know if you searched the forums for similar issues or if you googled it, but if there are not many other similar complaints out there, chances are the issue is somewhere in your system.