Airborne Empire

Airborne Empire

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Differences from Airborne Kingdom
Hello everyone!! Tell me, please, what are the differences between this game and the game Airborne Kingdom?
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In Airborne Kingdom, you can peacefully travel between kingdoms without to worry that you will be attacked by Pirates, unless in this game Airborne Empire. Also in Airborne Kingdom you have people who find the Airborne Kingdom and they decide to complete the prorocy and in Airborne Empire you have Bird-Humanoids, which they decide to travel between kingdoms to collect all ancient technology from previous Airborne Kingdoms and you will be fighting agains pirates to terrorize kingdoms.

I am in middle in game (if I can say that) on second region, so I don't have full information to profite to you
Originally posted by EndlessPlayer:
In Airborne Kingdom, you can peacefully travel between kingdoms without to worry that you will be attacked by Pirates, unless in this game Airborne Empire. Also in Airborne Kingdom you have people who find the Airborne Kingdom and they decide to complete the prorocy and in Airborne Empire you have Bird-Humanoids, which they decide to travel between kingdoms to collect all ancient technology from previous Airborne Kingdoms and you will be fighting agains pirates to terrorize kingdoms.

I am in middle in game (if I can say that) on second region, so I don't have full information to profite to you
Thanks for the answer! Has the amount of content increased compared to Airborne Kingdom? Considering the middle of the game, of course.
Looking into technology and missions you get, then technology you have there is almost the same, but Town Center have many technology tak can help you in early game and because you will fight agains pirates you have technology to fight agains them. Technology has paths that often are block, if you don't complete side guests, so you can research them all in once when you get the new building. Also if you have research something in path, then you must apply this technology to building that you have in your city.
Because you have fighting you have to manage to repear building if they are damaged or even rebuild them, if pirates manage to destroy building and attack can also incapacitated your people, so having clinics can help you a lot. I don't know, about one thing, because there is one communicat that I don't understand: "Someone, who was working on [building] fall of the city", I have no idea, if in this game you can lose people if they will fall from city.

Needs in this game is more simple that previous game, but seeing that you need manage to save recources to repear damages so I don't feel to much bad of it.
Originally posted by EndlessPlayer:
Looking into technology and missions you get, then technology you have there is almost the same, but Town Center have many technology tak can help you in early game and because you will fight agains pirates you have technology to fight agains them. Technology has paths that often are block, if you don't complete side guests, so you can research them all in once when you get the new building. Also if you have research something in path, then you must apply this technology to building that you have in your city.
Because you have fighting you have to manage to repear building if they are damaged or even rebuild them, if pirates manage to destroy building and attack can also incapacitated your people, so having clinics can help you a lot. I don't know, about one thing, because there is one communicat that I don't understand: "Someone, who was working on [building] fall of the city", I have no idea, if in this game you can lose people if they will fall from city.

Needs in this game is more simple that previous game, but seeing that you need manage to save recources to repear damages so I don't feel to much bad of it.
Thanks again! It's about clear!
Originally posted by Железяка:
Hello everyone!! Tell me, please, what are the differences between this game and the game Airborne Kingdom?
The 2 main differences are that Empire has combat and also the Morale is easier to manage simply with the usage of Taverns, street lighting and greenery. ie, no Spiritual building required (yet?)
It feels like a much easier game to play even with combat included.
That said, it isn't finished yet with at least another biome or two and another boss to be dealt with to be implemented.
I'm looking forward to the New game+ with increased difficulty options as we had in Kingdom.
Asphe Jan 22 @ 10:53am 
The buildings also kinda do more. It's difficult to have a large city moving at 100% in AK... quite easy to do in AE. You no longer need to worry about -ve effects and so you can build more freely
Did anyone here even play the Airborne Kingdom? If you actually read the story and lore, the Airborne Kingdom restored the world and the world thrived until the Frost nation attacked (pirates). This is a squeal that takes place years later, seems like 10s of years later.
Last edited by RavensDaemon; Jan 22 @ 9:39pm
Originally posted by RavensDaemon:
Did anyone here even play the Airborne Kingdom?
I did! https://steamcommunity.com/sharedfiles/filedetails/?id=2800200774
Empire feels more open world. You'll often just fly about recruiting people or gathering resources to make basic commodities to sell en masse, as you need a LOT of gold in this game. I have done 99% more commodity selling in Empire than I ever did in Kingdom.

Empire has combat. Ground based combat is quite fun and there are some bosses too. Airborne combat is there too but you pretty much ignore it as it is almost 100% automated other than repairing stuff when it's over.

Empire also lets you build anything, anywhere with total freedom and no (well very few) drawbacks for town layout beyond city tilt. As I recall Kingdom has basic city-builder rules like fans are noisy so you keep them away from homes etc. None of that in Empire. I feel this is a negative.

In Empire you cannot freely relocate your buildings unless you visit a Skydock (present on most large cities), in Kingdom you could do this freely anywhere.

But let's be honest here, the games are very VERY similar. Empire could easily (and perhaps should) have been DLC for the first game.
Originally posted by Ghostlight:
Empire feels more open world. You'll often just fly about recruiting people or gathering resources to make basic commodities to sell en masse, as you need a LOT of gold in this game. I have done 99% more commodity selling in Empire than I ever did in Kingdom.
Hmm.., that's interesting. I've done very little selling.
You gain plenty of funds from pirate base loot, destroyer wrecks and coin ruins... add that to the quest rewards and you'll net thousands in coin!
Okay, so I never bothered to invest a single penny in building any Minarets/Relics - which I found to be wholly unnecessary - and that meant I had way more than enough funds with which to build my city and still have thousands to spare.
I did still harvest resources, but only for building purposes and rarely for selling.
Thank you all so much for the answers! I think I'll still wait a bit until this game moves to a more ready-made stage.
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