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It is a challenging game for sure, even in casual, but practice makes perfect. The more you play, the more you will sound out what works for you, e.g. what weapons work best for which monsters and it will come to you in time with practice!
If you want to find a friend to play co-op with, you could always look through some of the threads on here where people look for coop partners or alternatively tweet and mention @PJMonsters and we will do our best to help.
Thanks,
Kirsten
I've almost got perfect on every stage (normal mode) in single player. :D
It's just HAAAAAAAARD.
Easy= easy (for my Grandpa)
Normal= balanced (for everyone)
Hard =hard (for the people realy love the concrete game)
Nothing more it's required ;)
The "find out which weapons work best against certain enemies" would be a lot easier if everything would be explaned properly in the game. But now, blue enemies and such just pop up unannounced, which feels nothing short of 'unfair'. I assume they are supposed to be ice monsters, vulnerable to fire, but just a quick note somewhere to that effect would have been nice.
Difficulty settings exist for a reason. Easy should be just that, EASY. And hard should be truly nasty. In this game easy = hard and hard = insane.
THIS !
Why ? Why it´s SO hard to get rainbows ? I think it´s bad design. I´m playing single and it´s so frustrating to repeat the same level again and again.... :-(
I wouldn't mind so much if there was some progression involved in failing. Earning some sort of experience points (even minimally) in failure. In most games even if you fail when doing something, you'll earn a small amount of XP or gold or whatever. But playing the same level over and over and over again with nothing to show for it is the definition of frustrating gameplay. All it takes is one enemy slipping by with a sliver of health and the last 30 minutes of gameplay are completely wasted. It's pretty much while i've stopped playing this game, despite really enjoying it.
If I feel like i'm wasting my time playing a game, I go elsewhere.
This game needs a manual/guide for identifying enemies; and honestly, I would much prefer having some documentation down on what kinds of enemies you will be facing throughout the game rather than having the difficulty lowered; despite how tough the game is, I can work things out if I have a better idea about what I'm going up against.
With that being said, I'm overall very much enjoying the game. My co-op partner and I are having a lot of fun and we do not like to back down from challenges, but if we knew more about the different colored enemies we fight against, we would definitely have an edge we could surely use.