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You start from zero, and you get some amount of currency based on how much you spent on Smite 1 - and you can use that currency to fund up to 50% of the price of new purchases.
New skins have extremely inflated prices as well.
Another uneducated person who clicked onto "I agree with End User Licence Agreement" but didn't have time to read a line where the person doesn't even own things :)
Read next time. please.
It pretty much stopped me from even considering getting back into it if it turns out to be true.
So you play online games only for skins?
One often keeps playing for sense of progression (skins, unlocking gods/characters, maxing masteries/builds, etc)
That's the main way f2p/live service games keep players around
I would be curious to know an online game that has barely any type of progression mentioned above and is still very active
(I know a f2p game that has a nice gameplay, content early game is fairly important, not p2w at all but barely any endgame content, no challenging or longterm achievements - that could also unlock cosmetics or anything that would feel rewarding to players.
Basically : a very nice solo game equivalent to offline games but it's a dead game in terms of online, live service game)